08-05-2005, 05:24 AM | #1 |
Welcomed New User
Join Date: August 4, 2005
Location: Perth
Age: 40
Posts: 2
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Excellent site you have here. I was just wondering if anybody knew the trick to the stone faces in the shrine of Anephas. There is a little space in the wall that is darkened as if it's able to be opened but the stone faces don't respond to anything I do. Any suggestions?
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08-05-2005, 06:31 AM | #2 |
Red Dragon
Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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What kind of stone faces do you mean?
(1) There are two statues of Temple Guardians, which block "secret corridors" leading further in the Shrine. You can move these statues. BTW, there is another statue in the Shrine that can be moved. (2) There is also something like a passage behind a trapdoor in a wall, which is too low for you to pass. You cannot pass regularly. The passage leads into a small room, which contains nothing except another copy or Anephas corpse. Perhaps, it was planned during development of the game that the passage would have some meaning but the meaning was not implemented in the distribution version. You can vanish through the low passage. Do not forget to set a portal outside the passage before vanishing so that you can return safely.
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08-05-2005, 09:33 AM | #3 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
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Welcome to the board. [img]graemlins/happywave.gif[/img]
I have tried almost everything on the stone heads, and I do not believe they do anything. I think it was originally planned that they had a purpose. It is possible, though, to teleport into the monkey chute. Just take the left corridor past the room, which the small chute leads to, face the lever and cast vanish. As Radek states, a copy of Anephas lies there in perfect correspondance with the theories of the light tubes in the pyramids of Egypt, that upon a certain stellar constellation, and on a certain time of day, a beam of light would resurrect the dead pharaoh. The designers of this game then chose to make the "beam of light" trick in another spot. That is my theory, at least [img]smile.gif[/img] [ 08-05-2005, 09:33 AM: Message edited by: bsftcs ]
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08-05-2005, 11:16 AM | #4 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Welcome to the board, natant_nomad!!!
There are a few things you can find in the game that hint at what the designers originally planned and then didn't have the time to implement. My rule of thumb is to do what you did - try everything I can think of and then try to find the answer on the board. Wyv |
08-05-2005, 01:57 PM | #5 |
Welcomed New User
Join Date: August 4, 2005
Location: Perth
Age: 40
Posts: 2
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Thanks everyone, they were nagging me quite a bit, then a noticed they were similar faces to those in colassium and began thinking all sorts of elaborate possibilities. I'll just forget about them instead
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08-06-2005, 01:18 PM | #6 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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Welcome to the board, natant_nomad! May your journey in the Gael Serran be exciting and enriching...
You've got the good answers already. I'm just sad I missed a good new welcome thread
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