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#1 |
The Magister
![]() Join Date: September 2, 2003
Location: Finland
Age: 37
Posts: 125
|
I´m having some trouble getting my custom portraits to work properly in the game...
I can get them to show up in the list of custom portraits that i can open when maknig a new character, but the problem is, if i salect them, all i see is a face outline with a question mark... Anyone have any ideas of where the problems might be? |
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#2 |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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The images must be in bitmap (.bmp) format, the file names must be no more than seven characters long (I think), the larger portrait must have an L at the end of the name and the smaller portrait an S (I think).
This might also have something to do with the graphic detail of the image. Open the portraits in Microsoft Paint or Photo Editor and save them as 8-bit .bmp files (or 16-bit .bmp files, sometimes this works too).
__________________
[img]\"http://img.ranchoweb.com/images/pirengle/quintesson.gif\" alt=\" - \" /> |
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#3 |
Hathor
![]() Join Date: February 18, 2002
Location: Vienna
Age: 43
Posts: 2,248
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fpr proper filenames and stuff you might want to download the portrait manager from sorcerer's place
http://www.sorcerers.net/Games/BG2/index_editors5.htm It's a nice little program that will show you if your portraits work and rename them into a proper filename.
__________________
\"I am forever spellbound by the frailty of life\"<br /><br /> Faceman |
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#4 | |||
The Magister
![]() Join Date: September 2, 2003
Location: Finland
Age: 37
Posts: 125
|
Quote:
Quote:
Quote:
Thanks, i´ll try this, and if it wont work, i´ll go off to banging my head to the wall... |
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