![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Iron Throne Cult
![]() Join Date: January 2, 2003
Location: Big Castle in the Sky
Age: 38
Posts: 4,835
|
This has struck me as very odd in the last couple of games I've played in Bg2. I started out the game without a thief and didn't bother taking Yoshi, but all the areas where traps should trigger, don't. Is this part of a mod or something I've missed?
|
![]() |
![]() |
![]() |
#2 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
|
Well Ease of Use has an option to disable all traps in the game so that might be the reason.
|
![]() |
![]() |
![]() |
#3 |
Drizzt Do'Urden
![]() Join Date: August 30, 2002
Location: Australia
Age: 39
Posts: 628
|
I also never take Yoshi now... I've played CI so many times that I know the location of every trap in there, and its effects. Playing a solo character without spell protections or trap disabling is easy, you can either eat some traps or miss out on some loot. All the traps that are on the floor rather than on containers can be walked around if you know where they are. All ecxept the one on the bridge before the wand room. But even that can sometimes be missed if you are hasted.
Poison traps giving you trouble? Remember your remove poison Bhaal spawn ability? If you pause the game just after you've taken some damage from the trap you can get the spell off before you get interupted. All in all those tips and the rest until healed/healing abilities make traps a minor annoyance at worst. At least the ones in CI that is.
__________________
It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. |
![]() |
![]() |
![]() |
#4 |
Elite Waterdeep Guard
![]() Join Date: August 9, 2004
Location: Oregon
Age: 52
Posts: 35
|
i think tactics removes traps, at least a lot of them anyhow
|
![]() |
![]() |
![]() |
#5 | ||
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
|
Quote:
From the Ease-of-Use readme: Quote:
|
||
![]() |
![]() |
![]() |
#6 |
Iron Throne Cult
![]() Join Date: January 2, 2003
Location: Big Castle in the Sky
Age: 38
Posts: 4,835
|
Hmm, odd, never remember reading that. I'll run back through my mod folder and adjust it. Thanks Xen.
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Thief: Deadly Shadows. (Thief III) | Megabot | Miscellaneous Games (RPG or not) | 10 | 02-20-2004 08:34 PM |
Kensai -> thief or Fighter/Thief for ToB? | Arathor | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 6 | 11-03-2002 02:10 PM |
My thief/cleric is missing some thief abilities!?!?!? | Sir Heinrich Godfrie IV | Baldurs Gate & Tales of the Sword Coast | 4 | 08-31-2002 04:59 AM |
Dual classed kensai -> thief or thief -> mage? | Arathor | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 1 | 12-11-2001 06:45 PM |
my thief | Damark_Ifrit | Baldurs Gate II Archives | 3 | 06-16-2001 10:15 AM |