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Old 08-11-2004, 06:16 AM   #1
Cerek the Barbaric
Ma'at - Goddess of Truth & Justice
 

Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
Sad

I know I seem to be asking a lot of questions lately, but I keep getting unusual occurances in my current game. The latest occurred after my solo bard returned from freeing the prisoners in the Astral Prison.

I decided my bard was sufficiently experienced to face the infamous "Acid Kensai". I had actually tried to force him to show up earlier by equipping my improved version of Dakkon's Zerth Blade. When Kuriosan didn't show up, I guessed that - even though the Zerth blade was a katana - it wasn't one of the ones Mr. K. is actually interested in collecting.

When I gave my skald a Bag of Holding (through SK), I discovered that the one I chose came "pre-filled" with some of the nicest items available in SoA - including another katana called Malakar. I know from a previous game that Kuriosan does appear if you have this katana equipped, so I set up my buff spells, chose the area I wanted to face him in, then pulled Malakar out of the Bag and waited....and waited....and waited. Much to my disappointent, the agressive collector from Kara-Tur never showed up.

The only thing different in this game is that I tried to "spawn" Kuriosan in the Bridge District instead of Waukeen's Promenade (where I've always faced him before). I don't know if Kuriosan is restricted to which areas he shows up in. I know that he does appear on Districts other than Waukeen's Promenade, but I'm not sure if he will appear in all of them or just a select few.

Does anybody have any ideas or suggestions about this?
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Old 08-11-2004, 06:31 AM   #2
Thrain
Dungeon Master
 

Join Date: July 23, 2004
Location: England
Age: 39
Posts: 77
i thought Kuriosan only showed up if you had the celestial fury?
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Old 08-11-2004, 08:30 AM   #3
Cerek the Barbaric
Ma'at - Goddess of Truth & Justice
 

Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
Quote:
Originally posted by Thrain:
i thought Kuriosan only showed up if you had the celestial fury?
So did I - at first. Then I recently created a Jester (patterned after Batman's arch-nemesis, The Joker) and I gave him Malakar in Chateau Irenicus through Shadowkeeper. We escaped the Chateau, cleaned up the Circus and killed the dwarf with the bad attitude in the Seven Vales Inn (along with his buddies). Then, as we were walking around the Promenade and doing a bit of shopping, Kuriosan showed up and demanded that I give him my sword (Malakar). Naturally, I refused and we fought many times (thanks to Save and Reload). I never came close to killing him. I did manage to get him down to "Injured" once or twice, but that was it.

I finally managed to hurt him badly enough for him to run away, all the while vowing to return another day. So then my party just went on with our previously planned quest.

So Kuriosan will show up for swords other than Celestial Fury.
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Old 08-11-2004, 09:40 AM   #4
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
No. Just if you have Malakar and/or CFury.
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Old 08-11-2004, 08:44 PM   #5
Hank Parsons
Zhentarim Guard
 

Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
Shadow Keeper may display multiple versions of the same item, which are not actually coded exactly the same. Some versions are meant for in-game use, some are not. The Bag Of Holding you cheated in, was not meant for gameplay. There is no player-accessable pre-filled Bag of Holding in regular gameplay including Tactics. Perhaps the items inside are not the Tactics-sensitive versions.

I am curious why are you choosing to import items, rather than finding the items in the game? If you do this, don't be surprised if items you import don't act as they should.
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Old 08-11-2004, 10:51 PM   #6
Cerek the Barbaric
Ma'at - Goddess of Truth & Justice
 

Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
Quote:
Originally posted by Hank Parsons:
Shadow Keeper may display multiple versions of the same item, which are not actually coded exactly the same. Some versions are meant for in-game use, some are not. The Bag Of Holding you cheated in, was not meant for gameplay. There is no player-accessable pre-filled Bag of Holding in regular gameplay including Tactics. Perhaps the items inside are not the Tactics-sensitive versions.

I am curious why are you choosing to import items, rather than finding the items in the game? If you do this, don't be surprised if items you import don't act as they should.
I used SK to import the Bag of Holding because my solo Bard is simply running out of inventory slots to hold the stuff he has plus the stuff he gains after defeating enemies. I had no idea that some of the Bags were "pre-loaded" - that was a total shock to me. But my bard isn't one to look a gift horse in the mouth either.

You may be right about that version of Malakar not being coded for in-game use. The ReadMe file of Items Upgrade specifically warns that some items won't work if you use SK to import the needed components for the very same reason.

Oh well, no biggie. I'll meet Mr. K. soon enough - and now I'll have a little more experience under my belt when I do. [img]graemlins/cool.gif[/img]
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Old 08-11-2004, 11:19 PM   #7
Hank Parsons
Zhentarim Guard
 

Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
Quote:
Originally posted by Cerek the Barbaric:
I'll meet Mr. K. soon enough - and now I'll have a little more experience under my belt when I do. [img]graemlins/cool.gif[/img]
it is for your safety, then!
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Old 08-12-2004, 07:04 AM   #8
LennonCook
Jack Burton
 

Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
Quote:
Originally posted by Hank Parsons:
The Bag Of Holding you cheated in, was not meant for gameplay. There is no player-accessable pre-filled Bag of Holding in regular gameplay including Tactics.
Start a new character in TOB sometime. [img]smile.gif[/img]
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