Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-09-2004, 11:36 AM   #1
LadyLuthien
Dungeon Master
 

Join Date: May 20, 2002
Location: Boulder, CO
Age: 48
Posts: 93
I've been going through Watcher's Keep, and I'm becoming increasingly annoyed with the Dead Magic Zones. Not by the fact that they're there, but the fact that they apparently only apply to my party, and not any of the monsters attacking my party. They seem to be able to cast all the spells they want. It seems insane to me that a Dead Magic Zone would only apply to certain people and not others. Is there a patch for this? Or do I just have to snarl and exclaim about the injustice at my computer as I play through this?

[ 04-09-2004, 11:36 AM: Message edited by: LadyLuthien ]
__________________
Angie<br />[url]\"http://www.fictionpress.com/~ladytremere\" target=\"_blank\">http://www.fictionpress.com/~ladytremere</a>
LadyLuthien is offline   Reply With Quote
Old 04-09-2004, 11:53 AM   #2
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
You just have to snarl. [img]tongue.gif[/img]
Xen is offline   Reply With Quote
Old 04-09-2004, 12:03 PM   #3
LadyLuthien
Dungeon Master
 

Join Date: May 20, 2002
Location: Boulder, CO
Age: 48
Posts: 93
Figures. *sigh* At least I'm just about through that part. With one of my games, at least. I've got several going so I can try out various parties, romances, and mods. Okay, I'll just be annoyed. Cespenar makes it all worthwhile...
__________________
Angie<br />[url]\"http://www.fictionpress.com/~ladytremere\" target=\"_blank\">http://www.fictionpress.com/~ladytremere</a>
LadyLuthien is offline   Reply With Quote
Old 04-09-2004, 02:25 PM   #4
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
The only enemies you'll find in the Dead-Magic zones are not true spellcasters; they have some spell-like abilities, yes, and those abilities still function there--but then, yours do too. Okay, so those Glabrezu or whatever summon Salamanders--what's stopping you from striking back with Kitthix and Ras?

The Wild-magic zones are enforced as well. Leave the spellcasters alone and watch them screw up every time.
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Old 04-09-2004, 03:49 PM   #5
LadyLuthien
Dungeon Master
 

Join Date: May 20, 2002
Location: Boulder, CO
Age: 48
Posts: 93
Oh, yes, I had a much easier time in the dead magic zone once I realized my wands still worked. [img]smile.gif[/img]

As for the Wild Magic zone, once I knew that was there, I sorta reloaded my game and cast Tenser's Transformation on my two wizards before going in there. I've got such a magic-user heavy party.
__________________
Angie<br />[url]\"http://www.fictionpress.com/~ladytremere\" target=\"_blank\">http://www.fictionpress.com/~ladytremere</a>
LadyLuthien is offline   Reply With Quote
Old 04-09-2004, 05:32 PM   #6
Illumina Drathiran'ar
Apophis
 
5 Card Draw Champion
Join Date: July 10, 2002
Location: I can see the Manhattan skyline from my window.
Age: 39
Posts: 4,673
::nods:: Those rooms were the bane of my existance. I ended up sort of just running through them when I was playing with Faldorn. With a party, I could handle them, but alone? With one attack per round, two with Haste? I don't think so.
__________________
http://cavestory.org
PLAY THIS GAME. Seriously.

http://xkcd.com/386/
http://www.xkcd.com/406/

My heart is like my coffee. Black, bitter, icy, and with a straw.
Illumina Drathiran'ar is offline   Reply With Quote
Old 04-10-2004, 03:45 PM   #7
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
There are certain Boots (Tactics Mod) that prevent "Dead Magic" effects.
Xen is offline   Reply With Quote
Old 04-12-2004, 01:42 AM   #8
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Yes, and I am sure in the not so distance future, there will Imoen's Boots as well. [img]tongue.gif[/img]
Dundee Slaytern is offline   Reply With Quote
Old 04-12-2004, 08:58 PM   #9
Feral
Elminster
 

Join Date: August 27, 2003
Location: The Great White North
Age: 51
Posts: 462
Ah yes, to do away with the need for the Boots of Reloading.
__________________
Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
Feral is offline   Reply With Quote
Old 04-13-2004, 04:30 PM   #10
Lord
Ma'at - Goddess of Truth & Justice
 

Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
Quote:
Originally posted by Feral:
Ah yes, to do away with the need for the Boots of Reloading.
No, Xen meant the Boots of Preservation (make the wearer immune to all dispel effects).

Quote:
Originally posted by SixOfSpades:

The Wild-magic zones are enforced as well. Leave the spellcasters alone and watch them screw up every time.
They may screw up their spells nearly all the time, but they can do some serious damage to you. I had all of my gold destroyed once; I couldn't have Cespenar forge any items for me for a while. I ended up having to sell a lot of the goodies that I wanted to keep.
__________________
"You're a thief and a liar."

"No, I only lied about being a thief."
Lord is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How do you get to Watcher's Keep? Shotgun Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 01-15-2004 11:12 AM
Watcher's Keep Xero279 Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 05-30-2003 05:54 PM
Watcher's Keep Glendahar Greymist Baldurs Gate II: Shadows of Amn & Throne of Bhaal 15 02-26-2003 11:11 PM
Watcher's Keep Shwen Baldurs Gate II: Shadows of Amn & Throne of Bhaal 10 06-28-2002 08:42 PM
Help with Watcher's Keep skier9205 Baldurs Gate II: Shadows of Amn & Throne of Bhaal 4 01-05-2002 03:52 PM


All times are GMT -4. The time now is 05:42 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved