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#1 |
User Suspended for 1 Month [Apr17]
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..'cause 20 YOA is unrealistic in a medieval environment. Here is a usual timeline for a medieval human(and perhaps half-elf) male. This is assuming your family is above the rank of dirt peasant(who were actually serfs tied to the land, in most cases).
1.WARRIOR TYPE:At approximately 7-8 years you are "squired" out, usually to another family, and start as a page. You learn the low grunt work of knighthood, maintaining armor and weapons and grooming horses, etc. You start to practice with weapons that are within your strength. At 13-14 years you actually become a squire to one warrior. Your weapon abilities are polished and you actually become a competent fighter. At 16 years, while you may never become a knight, you are now of age to work as a warrior in the hire of some lord or lady. You probably can't read and will never learn. You will be able to write just enough to make your "sign". 2.CLERIC/MAGE TYPE: These are usually second or later sons, and they will probably start out as page. When/if they show aptitude for learning they will be offered the opportunity to advance in the church/coven(or whatever). This is tempting to later sons because they will probably NOT inherit(male primogeniture was the rage in this period). You WILL become at LEAST bilingual, your vernacular and at least Latin, but probably Greek too. The process of higher education will usually add 2-3 years to your development, but you will be "in the world" by 18-19 YOA. 3.BARD/THIEF TYPE: These type people are the "edge" of society, and develop via apprenticeships to an adult of the type. Putting bards in with thieves is appropriate because(if you don't know by now, you should!) musicians and the music industry in general, is very shady. OK, that's my rant and I'm stikin' to it! How the other intelligent races develop into adulthood I don't know, but human(and perhaps half-elf) would most CERTAINLY have been in the world before 20 YOA. |
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#2 |
Ironworks Moderator
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Gorion's Ward led a sheltered life, and for good reason. Have you played Baldur's Gate 1?
[ 12-07-2003, 03:22 PM: Message edited by: Dundee Slaytern ] |
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#3 | |
Symbol of Cyric
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#4 | ||
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Quote:
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#5 | |
Legion Symbol
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. ![]() |
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#6 | |
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#7 | |
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#8 |
Elite Waterdeep Guard
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If you just start out in BG2: SOA your starting age is about 13.
just FYI. |
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#9 |
Silver Dragon
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lol
I think not ![]()
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#10 | |
Symbol of Cyric
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Quote:
![]() Heading back to the original topic. I wish the game had done more explaining why the demihuman races start out the way they do. Even going so far as saying Bhaal walked the earth before the Time of Troubles to scatter his seed. This might even explain certain ToB situations too. EDIT: Looking at it from a different angle, from events explained by ToB and the Journal of Elmonster, in order for all the historical timelines to match up, the PC would have to be 13. But since the PC is 20ish in-game (or the demihuman equivalent of 20), the historical timeline theory is bunk. [img]tongue.gif[/img] Still, we should all go read Volo's Comeuppance anyway. [ 12-11-2003, 01:16 PM: Message edited by: Pirengle ]
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