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Old 10-20-2001, 08:20 PM   #1
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Aaarrrgghhh! I know we've discussed it before people, but that bloody chess game is giving me the right ache. (I wouldn't mind, but I've only just got back to it after having completed IWD/HoW/TotL. Glorious knockabout, with lots of "big guns".) This thing shouldn't be taking me an age to do, and it isn't like I can get past the last wretched guardian without problems. Mind, that's my fault for leaving the Air Aspect till last.

Thing is, I have pristine copies of BGII and ToB staring at me (laughing, I can hear them laughing) waiting to be played. So...aaaarrrrgggghhhhh!

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Old 10-20-2001, 08:21 PM   #2
Neb
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Join Date: May 17, 2001
Location: .
Age: 39
Posts: 8,802
Chess game? You mean the board in Durlag's tower? I just waded through it.
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Old 10-20-2001, 08:30 PM   #3
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
You wretched, wretched swine! The only thing I'm wading through is my NPC's claret before they expire (due to shock and blood loss). Oh, how I envy you...

Good work by the way
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Making running away an art form

[This message has been edited by Lord Brass (edited 10-20-2001).]
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Old 10-20-2001, 09:56 PM   #4
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Brass, who's the team you're trying to beat it with?
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Old 10-21-2001, 09:14 AM   #5
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Me - F/MU/C (6/6/6)
Minsc (7)
Dynaheir (8)
Kivan (7)
Imoen (9)
Jaheira (7/8)

I've really begun to accept the limitations of Dynaheir: she can't summon anything. At all.

So, the problem is, how to neutralise the back line once they come screaming towards you. Those people are tough, and if I don't make a legitimate move its ZAP! One crispy party member to go. Nasty; and annoying.

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Making running away an art form
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Old 10-21-2001, 09:23 AM   #6
StarVid
Elminster
 

Join Date: September 23, 2001
Location: Istanbul (not Constantinople)
Age: 46
Posts: 486
this was my strategy.

First, here's my party.

Me (F/T)
Imoen (dualed to conjuror right away)
Minsc
Khalid
Jahiera
Dynaheir

Me, Khalid, Minsc and Jah were all given potions of explosions or oils of fiery burning. In the first round we threw those while Dyn casted a web and Imoen casted a cloudkill. That took care of all the pawns, and really hurt everyone else. In the next round Jah cast an entange while Dyn and Imoen casted fireballs. At this point their people were coming my way. Khalid and myself started using bows on the baddies that rushed us then and weren't held by the web or entangle. Minsc used a throwing axe while Dyn and Imoen used magic missles then darts. They didn't last too long.
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Old 10-21-2001, 10:24 AM   #7
Chris77Se
Zhentarim Guard
 

Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
During my last game for some reason after the pawns stormed my position the king came directly to my side of the board (alone without any other support). OK, with 4 peoples hacking on him, he didn´t last long. And with the king gone the game was won.
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Old 10-21-2001, 01:46 PM   #8
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Ouch. Neither of you two has any Clerics....and the strategy of Raise Dead, then Haste works SO well for these tough battles....

So. I'd armor up a Tank with everything he needs, potion him up to his eyeballs, then cast Haste, then have everyone pack ONE wallop with an Oil of Burning, Necklace of Missles, whatever, then have Dynaheir cast things like Slow and Web, and then pray.

------------------
Boots of Stealth: 1125 gp
Shadow Armor: 7875 gp
Slipping an Oil of Firey Burning down the back of Sarevok's armor: Priceless
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Old 10-21-2001, 06:52 PM   #9
StarVid
Elminster
 

Join Date: September 23, 2001
Location: Istanbul (not Constantinople)
Age: 46
Posts: 486
Six, normally I'd have a cleric, but I'm starting a BG1 game and going for a continuous plotline. Meaning, in the beginning of SoA, you're locked up with Jah, Minsc, and Imoen. And some of them made references to being with you the whole time in BG1 during the prologue. Which would mean that your party from BG1 would have been Jah, Khalid, Minsc, Dyn, Imoen, and the PC.

Though I've always had a cleric before, in fact, this is my first time playing without one. Jah is a good sub though. She works well enough, especially with my party. My F/T has about 80% of the kills and he hardly gets hit.
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Old 10-21-2001, 07:29 PM   #10
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Excelsior! Fear not, mon-brave, Brass has prevailed. It is always better to give than to receive advice, so the notion of explosive arrows never even entered into my head. Of course, there they were, waiting to be used. Oh, and by jingo, how they were used. Goodbye Pawns. See ya' Bishops. Do me a favour Queenie. Have a word with yourself King! (Although the strategy you guys suggested worked so well, I couldn't tell you who the King was, though I suspect it's the chap with the extras on his corpse, he was dead and the game over before I knew it.)
So, having survived a fight that I couldn't run away from (which is why it gave me so much trouble I'm sure) I'm now messing about downstairs, where the only door that I can't get past is the one next to Islanne's ghost. I know it's there but I just can't access it. Advice?

P.S. I think that I've been to all of the secret areas in the slime zone. I've just got the Flametounge sword.

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