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#1 |
Manshoon
![]() Join Date: September 9, 2002
Location: NZ
Age: 34
Posts: 208
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Hey i am currently going through jons madhouse with a Mage/Cleric and i want both my strongholds and not any others.With the ease of use mod can i get the cleric stronghold and mage stronghold then like remove it making me have only those 2 strongholds and leaving me to do the other ones for exp and not having them as MORE strongholds?
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Tom-Slayer<br />A.K.A<br />(The Flaming)<br />Amarant |
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#2 |
The Magister
![]() Join Date: December 31, 2002
Location: Alabama, USA
Age: 37
Posts: 122
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I think it would be easier to when asked just say no to the stronghold, not sure if you can have 2 then uninstall
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#3 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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What you can do, is to use the CLUAconsole. First, get the cleric-stronghold, and do all the quests related to it. Then, use this code, and the game will think that you have no strongholds:
CLUAConsole ![]() Then you can go get your mage-stronghold. ![]() |
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#4 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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The syntax is like this:
CLUAConsole:SetGlobal("PlayerHasStronghold","GLOBAL",0) Note: it is case sensitive.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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