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#1 |
Dungeon Master
![]() Join Date: November 5, 2002
Location: Cordoba(andalusia)(spain)(europe)(the world)(the system solar)(the universe)
Age: 46
Posts: 91
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I... well, my principal characters when I created her has 15 in intelligent, 14 in Wish and 10 in charisma... well, I dont know but one day I slept with my group and my principal character change her intelligent, wish and charisma, now She has 3 in intelligent, 18 in wish and 19 in charisma... why?, She's a ranger 17 level, how I can change it?
¬_¬ between two worlds |
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#2 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Odd. Some potions have effects similar to that, but they are only temporary. In that case, resting again should clear it. On the INT score, have you been fighting Mind Flayers? Again, resting will cure that.
Other than that, some cursed item perhaps?
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#3 |
Quintesson
![]() Join Date: August 7, 2002
Location: Oakville (next to the T.O.), Ontario, Canada
Age: 36
Posts: 1,097
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Do you have the latest patches installed?
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\"King Kong ain\'t got NOTHING on me!\" |
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#4 |
Dungeon Master
![]() Join Date: November 5, 2002
Location: Cordoba(andalusia)(spain)(europe)(the world)(the system solar)(the universe)
Age: 46
Posts: 91
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But, it isnt temporaly 'cause the number is in white not in red (like temporaly), I didnt use any potion or similar... Thank anyway
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#5 | |
Avatar
![]() ![]() ![]() ![]() Join Date: January 4, 2002
Location: Wellington ,NZ (I revealed it to people now...)
Age: 42
Posts: 585
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Quote:
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YAWWWWWWWWWWWWWWWWWWWN........... |
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#6 | |
Symbol of Cyric
![]() Join Date: March 16, 2001
Location: Manchester, England
Age: 36
Posts: 1,109
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Quote:
However if you are a Sorceror, it changes slightly! [img]tongue.gif[/img] |
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#7 | |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Quote:
However if you are a Sorceror, it changes slightly! [img]tongue.gif[/img] [/QUOTE]Nope. Srocs need WIS (for Wish) and CHA (which is there spellcasting stat, although it has no actual effect in BG2. Also good for shopping). INT is useless to them. Weird I know, but thats the way it is.
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#8 | |
Avatar
![]() ![]() ![]() ![]() Join Date: January 4, 2002
Location: Wellington ,NZ (I revealed it to people now...)
Age: 42
Posts: 585
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Quote:
However if you are a Sorceror, it changes slightly! [img]tongue.gif[/img] [/QUOTE]Try fighting mindflayers with that much INT. [img]smile.gif[/img] . For them ONLY, higher INT is desirable no matter what you are. [img]smile.gif[/img]
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YAWWWWWWWWWWWWWWWWWWWN........... |
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#9 |
The Magister
![]() Join Date: July 26, 2001
Location: Eastsound, WA, USA
Age: 39
Posts: 120
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If your sorceror is meleeing illithids, then he's dead already, no matter how much INT he has.
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#10 | |
Symbol of Cyric
![]() Join Date: July 11, 2002
Location: NZ
Age: 38
Posts: 1,268
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Quote:
Fighters always have a chance of being hit, except through special equipment. Sorcerors, with the right spells, can avoid being hit altogether (or hit, to no real effect). By the way, (anal-retentive me) the plural of illithid is illithid, not illithids. [img]tongue.gif[/img]
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