01-17-2001, 04:16 AM | #1 |
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Join Date: January 6, 2002
Location: Switzerland
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hello world
in the moment i swim around in the underwater city. After spending all my money to buy diving stuff i can tell you it's nice down there. But seriously, i can not find the 1. and the 3. tablet and the tome (one of the four books to get zenmaster). Any hint for me ? How to use these glowstones in the round (turning) hall, can't get out in one direction where are the rooms of interest (Library ?) how to use mermaids, the are petty nice etc . . . . |
01-17-2001, 09:24 AM | #2 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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The glowstones work like keys.
Remember when you're swimming around to look above and under everything. There are chests hidden in unobvious places. Not all the mermaids are what they seem! The turning hall ought to lead you to a large sort of "Y" shaped room - there is a tablet piece to be found in there if you can open both doors and flip the levers. Where are you now?? Wyv |
01-17-2001, 10:40 AM | #3 |
Welcomed New User
Join Date: January 6, 2002
Location: Switzerland
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ok Wyv,
now i'm 2 steps further, under a beautyful mermaid was a way to the chest with the tome of water and then up to the oracle-mermaid (so i got the scroll and the 1. tablet too). Back to the turning hall : Comming from the suoth, i posses two glowstones but can't leave the hall to the north. Is there an other way in from the ocean into the city ? |
01-17-2001, 03:00 PM | #4 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Hmmm - when you enter the turning room, there ought to be an exit open to the left - I think that should take you to the big fat "Y" room. The door to the left is the only other door that should be open on the rotating room at this point.
Did you use a glowstone near the door to the turning room? You really want to have 2 glowstone when you get to the Y room - you can take a glowstone out of its lock when you are done with a particular area as well. Hope that helps somehow - I don't have a map of this area - will check to see if Xignal did a map (he's got great hints). If I find it, I'll repost you the URL so you can take a look! Wyv |
01-18-2001, 12:55 AM | #5 |
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Join Date: January 6, 2002
Location: Switzerland
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i'm still in this uncomfortable situation.
i enter the turning room from the west ! north is still blind (no exit) east goes to the crab cages, south is an other entry from outside but closed. i don't understand the fat "y". thanx for writing me |
01-18-2001, 02:35 PM | #6 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Okay - did you open the crab cages and swim through the passage way there??
Did you check near the door of the south exit and see if there isn't a spot there for a glowstone. You should be able to remove the glowstone from the east (to the crab cages) opening after you have explored that area. (You'll understand the "Y" thing when you get to that room - it looks like a Y - well that's the best way I have figured out to describe it). Wish I had a map for this area. I have the strategy guide and it doesn't include a map either! May have to restore one of my saved games and go swimming for you if none of these hints help! Wyv |
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