![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
Once again, I am reviewing my spell list for Sorcerers( specifically the solo one). Although the current spell list is already more or less ideal for most situations, I think a few more tweaks can be made, especially in light of the recent mods such as Ascension.
As usual, select the spell that you think is better, and explain why. Your input will be much appreciated, and I thank you in advance for reading this thread. Spell Level 1: ----
Spell Level 5: ----
Spell Level 8: ----
Spell Level 9: ---- Throwing out Spellstrike, because I never use it.
|
![]() |
![]() |
![]() |
#2 |
Ra
![]() Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 54
Posts: 2,326
|
Ok - I've read your origainal thread and thought that your spell selection looked fine. And I have never Solo'ed (and don't plan to)
1. Friends - as a solo I think you'll have plenty of gold so I don't think you need it. Prot. from Petrification. - Yu're right it could be useful, but don't you get a save vs. spell to avoid the petrification Shield - I don't think it works against traps (or wands) - just like wand of Cloudkill ignore MR. 5. Cone of Cold - I never use it, because it is far to dangerous in a party (mages at the back) Spell Shield - I don't think you need it - it is one spell to counter one enemy spell - I think there are better/more necesarry lvl 5 spells Febblemind - Haven't used it a lot - whenever I use such spells, I always seem to get xx saves vs. spell (even after using G. Malison or other similar spells) 8. Maze - It will help to (temporarily) remove one enemy in a group (f.x. the mage - leaving the non-magic users much more vunrable. Prot. from Energy - Like Prot. f. Petrification (and all other Prot.-spells) it is useful, but I don't think it is essensial 9. Black Blade + shapeshift - since you intend to use both spells in combination with timestop, I would say go with shapeshift Imprisonment - Like maze - but permanent. I don't know wether you get Xp or not. I don't use it - I want the loot ![]()
__________________
Life is a laugh <img border=\"0\" alt=\"[biglaugh]\" title=\"\" src=\"graemlins/biglaugh.gif\" /> - and DEATH is the final joke <img border=\"0\" alt=\"[hehe]\" title=\"\" src=\"graemlins/hehe.gif\" /> |
![]() |
![]() |
![]() |
#3 |
Dungeon Master
![]() Join Date: March 29, 2001
Location: Australia
Posts: 60
|
Friends is usefull any time you go shopping, not just at the start, to save money, especially if you are playing evil with low rep. If playing with great charisma and reputation already then it's importance is lessened somewhat, and can be cast from scrolls if needed early.
Protection from Petrification is one of those spells that may be needed only a few times, but it's nice to have it ready to cast when you do, that's why it should be on the sorceror. It's not like there is anything else worthy of picking at level 1 anyway. Spell Immunity could be used against petrifying spells, but I don't know whether it works against abilities like beholders. Shield alas only works against the wizard spell magic missile, not traps or innate ability MM. I usually have prot. from magic energy later so it's not needed, plenty of ways to stop magic missile damage anyway. It is worth getting if you want some extra missile AC or melee AC early, as it's better than Armor even if it only lasts 5 minutes. More importantly it stops you from getting hit by magic missile, this is different from just preventing damage. While shielded, magic missiles wont interfere with spell casting. So, if you want to survive traps, Shield wont do it, if you want to stop enemy mages from breaking your spell casting, it will. I never liked Feeblemind either, same saves as Finger of Death. I don't use any spell that could destroy items, cone of cold, disintegrate, flesh to stone etc. Spell Shield doesnt work the way it should. If it protected against Dispel Magic then it would be worth getting. For level 5 pick up Breach again. I know you say you never need to do physical attacks anyway, but your summons do, and who has time to wait around till the enemy's protections wear off? I take Horrid Wilting, Pierce Shield, Spell Trigger and Power Word: Blind for my level 8 spells. I already have prot magic energy and prot elements, dont need prot energy. Maze can be resisted and doesnt last long enough against those you need it to. I never liked Spellstrike to begin with. The enemy don't have that many protections that Pierce Shield, Ruby Ray or a simple remove magic cant get rid off. Wish and Time Stop are pretty much universally taken in level 9. If you are going to take Imprisonment, you'll need Freedom as well, there aren't that many scrolls. If you don't want to bring the bad guys back to loot them then don't worry about Freedom. In big battles imprison the biggest bad guy, take out everyone else then rest. Set some traps, prepare your defenses, then cast Freedom and take out the big bad guy on his own. Very few this wont work on. Black Blade is a waste, good for fighter/mages but that's about it. You could spice things up with Shapechange but the forms aren't really strong enough to cope with normal ToB let alone the improved mods and battles. Try Wail of the Banshee, its nice with Greater Malison and often overlooked as another vs saves spell. |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Cleric Spell Selection | Beef | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 10 | 10-28-2002 10:07 AM |
Poll: Best offensive spell | georgecarnell | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 14 | 03-02-2002 05:22 PM |
A simple poll on which spell is better. | Dundee Slaytern | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 25 | 01-26-2002 11:01 AM |
A Level Eight Spell Selection Dilemma | Dundee Slaytern | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 9 | 11-29-2001 12:44 AM |
A Party Sorcerer's Spell Selection, v1.03. Comments and suggestions appreciated. | Dundee Slaytern | Baldurs Gate II Archives | 6 | 10-13-2001 02:07 PM |