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#1 |
40th Level Warrior
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At a certain point in the game the city locks down, but Fargrove will open back up after you’ve placed Galdryn’s Horn in the Chamber of Spirits in Talendor. At least that's what's supposed to happen. Now, i'm not sure if this is a bug or anything, but i'm standing at the gates, and the city is still locked down, and the guards are repeating the same annoying message. I don't know what to do now, since the mainquest has brought me here. Anyone heard of this issue before ?
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#2 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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You need to go back to Arindale and visit the Wiz in the tower - then Fargrove will open up again!
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#3 |
40th Level Warrior
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Figured as much, that's where i am right now, but i needed another break, all that traveling is becoming a bit of a drag, since i can't use the Moonbridge yet i have to go everywhere by foot.
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#4 |
Avatar
![]() ![]() ![]() ![]() Join Date: February 12, 2003
Location: hades
Age: 55
Posts: 583
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Yes you forgot to talk to the wizard. ok, while youre on your way talk to the general in the bolen fields, go up to the island in the lost sea and get a moonstone and you finished a few loose ends on a route to arindale.
Yes I hate walking through the wilderness too Ive taken several day breaks when I had to do that backtrack. I forgot to talk to the barmaid in fargrove before i went to skulldoon and I took a week break before walking back because I dreaded it, and its a even longer walk with more ways to get lost. |
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#5 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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I made that same long trek. It was annoying, to say the least.
On a side note, I didn't realize until after quite a bit of combat how you *get* moonstones... they're the remains after a particular blue beastie dies.. ![]()
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