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#1 |
Takhisis Follower
![]() Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
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I said I'd do some guides for editing so that everyone can get into it. I said I'd start with a creature-making guide, but because some things still need to be hex-edited, and hex-editing gives you more control, I have first done a hex-editing guide. This takes you through the basics in great detail and at the end of it, you will be ready to start hex-editing even if you knew nothing about it beforehand....
In my next guide, the creature editing one, I will show you how to hex-edit certain parts of creature files, which the editors do not yet cover. Get it in the IE Editing section at my site... ------------------ And still I see no changes, all I see is racist faces, misplaced hate makes disgraced the races. We under, I wonder what it takes to make this, one better place, let's erase the wastin... Fortress Vaskéz |
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#2 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Thanks Vaskez. Could people maybe bump this for a while since we get a lot of questions on customization daily?
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#3 |
Hathor
![]() Join Date: April 6, 2001
Location: the desert
Posts: 2,296
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omg!
thanks so much, vaskez. this is something even i can understand. please, keep going. V***V ![]() ![]() |
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#4 |
Takhisis Follower
![]() Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
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bump
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#5 |
Avatar
![]() ![]() ![]() ![]() Join Date: May 19, 2001
Location: Darkside of the Moon
Posts: 578
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awesome - i've been interested in learning some of this for a while. thanks vaskez. and...bump.
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#6 |
Takhisis Follower
![]() Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
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B
U M P Also, if anyone's read the guide I need to know what they think...too laborious? Not enough detail? Just right? Things missing? Any comments will help.... [This message has been edited by Vaskez (edited 06-17-2001).] |
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#7 |
Manshoon
![]() Join Date: March 20, 2001
Location: A tomb somewhere.....
Posts: 216
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bumpeli bump bump, bump bump...
------------------ ![]() and the sky will rain fire... |
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#8 |
Takhisis Follower
![]() Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
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Oh yeah, I hope u lot know...if u wanna get into any serious editing like new graphics for projectiles and projectile spells like magic missile, u gotta do a lot of hex-editing. No editors exist for editing .PRO files or .VVC files for example...
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#9 |
The Magister
![]() Join Date: April 7, 2001
Location: Florida,USA
Posts: 111
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Sounds interesting,can you post a direct link?And you need VB6 runtime files for this?
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#10 | |
Takhisis Follower
![]() Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
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Quote:
http://www.google.com/search?q=Hex-E...=Google+Search almost any one will do and u don't need VB6 files.....that's only for programs written in VB6 ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
What is with Editing? | SecretMaster | General Conversation Archives (11/2000 - 01/2005) | 3 | 04-24-2003 11:29 PM |
Hex editing Help please | imported_Evil_Dead_Raven | General Conversation Archives (11/2000 - 01/2005) | 2 | 06-06-2002 11:26 AM |
In-depth Creature Editing Guide using Shadowkeeper etc. Is Finished! | Vaskez | Baldurs Gate II Archives | 5 | 06-29-2001 01:37 PM |
In-Depth Creature Editing/Creation guide is done! All u TOBers check it for after TOB | Vaskez | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 0 | 06-25-2001 08:13 PM |
editing | kazclaws | Baldurs Gate II Archives | 0 | 01-05-2001 08:44 AM |