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#1 |
The Magister
![]() Join Date: July 30, 2002
Location: Maine, USA
Age: 44
Posts: 127
|
The last building on Werewolf Island? The building with the tunnel. My game has a CTD everything I try and enter the building, and I'd like to leave the island now.
I'm playing BGT, so if you know both the original number and the BGT number that'd be awesome, but one would be a help too. Thanks. H Edit: Through some searching I found that the map number is: AR2012, however this isn't on my CD. Any ideas? I remember having this problem during my last game, but I don't remember how I got around it. Thanks H [ 04-30-2005, 02:12 PM: Message edited by: Halbarad1891 ] |
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#2 |
Mephistopheles
![]() Join Date: March 21, 2004
Location: Cape Canaveral, FL
Age: 70
Posts: 1,450
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I don't know if this will help, but in TuTu area codes are prefixed with FW, not AR. Since you are going down the CLUA path anyway, why not just use the 'kill monster' cheat code to off the Greater Wolfwere? You lose the XP, but you're going to lose that anyway(CLUA it in!).
[ 05-01-2005, 07:11 AM: Message edited by: ElfBane ]
__________________
They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. Benjamin Franklin (1706 - 1790), Historical Review of Pennsylvania, 1759. Iraq and Afghan fatalities: 6,855 and counting. Silence IS consent. |
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#3 |
Avatar
![]() ![]() ![]() ![]() Join Date: April 18, 2004
Location: Copenhagen
Age: 49
Posts: 549
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I think he is past that and needs to access the caves leading to the ship.
A workaround: Go north of the village to the area with the shipwreck. Type CLUAConsole:ExploreArea() CLUAConsole:EnableCheatKeys() Then move the pointer to a location on the path to the ship and press CTRL+J. You should then be able to approach the ship for the final showdown. Unless you have a really serious bug on your hands.
__________________
[url]\"http://www.dsr.kvl.dk/~maddog/isur.jpg\" target=\"_blank\">Ooooookay. I surrender.</a><br />Sometimes I get the eerie feeling that my computer is operating me and not the other way around. |
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#4 |
The Magister
![]() Join Date: July 30, 2002
Location: Maine, USA
Age: 44
Posts: 127
|
Thanks guys. I ended up using mad=dog's method, and I found out that it's just the doorway between the village and the caves that is bugged. I was able to enter the caves map from the ship side and clear them out no problem, but when I used the door (caves->town) it crashed again.
But now I'm back in The Beard, getting ready for Durlag's Tower. Thanks! [ 05-01-2005, 12:05 PM: Message edited by: Halbarad1891 ] |
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