![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: January 25, 2008
Posts: 16
|
![]()
Hi. I've been looking through the threads here in search of what good programs (+ also easy for newbies) there are for creating wall images for Dungeon Craft. I see that there are 3 ranges of wall sets, up-close, near-by and far away + the different angles that make up the 1st person view of Dungeon Craft. Would creating wall set images need to be done with a 3D graphics program?
I saw from another post info on DAZ + Renderosity... [QUOTE=manikus;1207735]I don't know if you followed the links I posted before... DAZ for beginners DAZ F.A.Q. DAZ Forum for Studio DAZ Tutorials Renderosity Tutoials Renderosity Studio Forums Would I be able to create wall images with one of these? What do you guys use when making wall set images? |
![]() |
![]() |
![]() |
#2 |
Elite Waterdeep Guard
![]() Join Date: January 25, 2008
Posts: 16
|
![]()
I have some good 2D images i'd like to port into D.C. wall sets...
![]() |
![]() |
![]() |
![]() |
#3 |
Symbol of Cyric
![]() |
![]()
Not that I'm an art person compared to some here (Uatu, Manikus, Dinonykos to name a few), but the images could be cut-n-pasted into the DC wall templates that have set perspectives, and you could scale to fit for he farther away walls. This is the simple answer, and I'm sure its not news.
For making walls with other programs, that is not so simple to explain. We haven't found a good format for the 3D art programs (DAZ, truespace, ect) for doing walls. I'd try using Easytex if you have good 2d images, but I know nothing about it except it takes the 2D images and lays them out in 3D perspective. I dunno where to get it, or how to use it; but I've seen its end-work and it looks good ST
__________________
http://www.wilhelmscream.net/ |
![]() |
![]() |
![]() |
#4 |
Symbol of Cyric
![]() |
![]()
Er, yeah... as for easyyex, I'm sure someojne around this forum would know where to find it.
ST
__________________
http://www.wilhelmscream.net/ |
![]() |
![]() |
![]() |
#5 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Ha ha... Manikus and Dinonykos are the "wall guys" here - I got fed up with making things fit in the wall templates, so I am just drawing new walls up in MS Paint like my other stuff now...
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#6 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
EZ-tex: as far as I know, it's gone. It used to be hosted at the official site, but I took it down. It's not open source and there was no type of statement with it as to permissions for usage and such. I'm not sure, but maybe the guy that made it went by the name of Phalzyr...one might be able to find out by combing through old yahoo list messages.
3D: DC doesn't use a ture 3D perspective, but a 'kinda' one-point perspective that is distorted along the y-axis, and then a funky, unique perspective for certain angled walls. As far as I can tell, you cannot take a texture and run it through a 3D program to make a wall for DC. (With that being said, you could make solid color walls with a 3D program...) If you have 4 different versions of the texture, you can do a wall in a 3D program...but I think you can get just as good of results, if not better, doing it 2D. Making the wall is all about patience and practice. The best place to start is with a template, and then cut, paste and copy your texture into the appropriate places, distorting the texture for the angled walls. I prefer to work using a graphics program that supports layers, such as Photoshop, Paint Shop Pro, or the free, GIMP. |
![]() |
![]() |
![]() |
#7 |
Elite Waterdeep Guard
![]() Join Date: January 25, 2008
Posts: 16
|
![]()
thanks. I'll check out Gimp.
Also I just realized that I need to set the forum search options to search for more than just 1 day. I was wondering why I was only seeing a few posts on this forum and that the older posts kept on disappearing. hahaha. ![]() Now I can search through some more posts. |
![]() |
![]() |
![]() |
#8 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
What resolution are you planning on working in, 640x480, 800x600, or 1024x768?
|
![]() |
![]() |
![]() |
#9 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
In case, you're going to use the 640x480 resolution, which seems to be very popular, I've attached two wall templates. They both will look the same in the game, but the tall wall allows you to have, um, taller walls.
The letters correspond between the two different templates so you can see how they work. click on the images to see full-sized |
![]() |
![]() |
![]() |
#10 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Mmm - the tall walls look fun
![]()
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
What is Dungeon Craft? | Vedran | Dungeon Craft - RPG Game Maker | 6 | 09-16-2005 01:00 PM |
Dungeon Craft Links | manikus | Dungeon Craft - RPG Game Maker | 1 | 12-07-2004 05:38 PM |
Dungeon Craft PR | Tarlanon | Dungeon Craft - RPG Game Maker | 5 | 01-14-2004 08:37 AM |
What is Dungeon Craft? | SecretMaster | Dungeon Craft - RPG Game Maker | 8 | 07-16-2003 06:07 AM |
Dungeon Craft? | Daniel | Dungeon Craft - RPG Game Maker | 2 | 03-27-2002 08:54 PM |