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#1 |
Manshoon
![]() Join Date: September 20, 2002
Location: Pennsylvania
Age: 54
Posts: 151
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Couple of newbie questions. I've gone back and read most of the old posts. I did my first enchanment (rephrase - bought my first), enchanted my cuirass with 10 health on cast using gem I stole from mage in Balmora Mage Guild, while she was away on the sabatoge quest (hope there's no negative repurcussions there). Any way, works good for a level 4 fighter character with 72 health. Only 1 charge per use.
Is there a way to know how much enchantment an item can hold? I understand Daedric and ebony hold more than iron or steel, item for item. But how do I know how much a particular item can hold without going into the editor? Is there an in-game way? Now, spells. When a spell or item says on touch, what does that mean exactly? If an amulet does 1-10 frost damage on touch, how does that work? I equip it as a magic item, I click the left mouse button to cast/use but then what do I have to do to do damage? Do I attack unarmed? Do I click "on" the creature? Can I switch to my weapon and hit like that? Second spell question: How close do I have to be to cast soul trap? I can use a scroll successfully if the creature is right in front of me but not if it's 5ft away. Do all spells/scrolls work like that, where I have to wait until an enemy is right there before I can cast? |
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#2 | ||||
Quintesson
![]() Join Date: September 12, 2001
Location: Ewing, NJ
Age: 43
Posts: 1,079
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[ 02-21-2005, 12:30 AM: Message edited by: Seraph ] |
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#3 |
Manshoon
![]() Join Date: September 20, 2002
Location: Pennsylvania
Age: 54
Posts: 151
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So, to sum up for us fighter-Redguard types: on touch means very close proximity and on target means a fair distance, I'm assuming in sight. But touch doesn't require me to take some extra step after I cast. I just have to be within melee range?
Thanks Seraph. [ 02-21-2005, 07:07 AM: Message edited by: Peytin of Rothmire ] |
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#4 |
Quintesson
![]() Join Date: September 12, 2001
Location: Ewing, NJ
Age: 43
Posts: 1,079
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That is basically correct. You also need to be aiming at whatever you want to cast the spell on.
On target will send out a projectile-like object, and whatever that projectile hits will be effected. However the projectile is slow which means it can be dodged, and it can be intercepted by other projectiles. |
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#5 |
Manshoon
![]() Join Date: September 20, 2002
Location: Pennsylvania
Age: 54
Posts: 151
|
Can the projectile be blocked by a shield? Or are you limited to resistance by magic if it hits you?
And since I've been at work all day, I've had time to think up some more related questions: Is it possible for spells to be interrupted like in some other RPG games? If I cast it and it doesn't work, will I know if I failed or the creature resisted? Do enemies resist enchanted items like they do spells? Will I ever resist my own spells or enchantments, like chameleon on self on hit for example? I'll shut up now. |
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#6 | |||||
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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Edit : Here a site where it got the items enchanment points. http://www.uesp.net/morrow/hints/mwe...#enchantpoints [ 02-21-2005, 09:21 PM: Message edited by: Kakero ] |
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