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#1 |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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So, has anyone found anything bad about Morrowind yet? [img]smile.gif[/img] I haven't found anything at all. Except that the game is made too damn well, I can't put the bloody thing down [img]tongue.gif[/img]
And the dungeons are just a bit too spooky. I mean, damn, these crypts, that background chanting.... *shudders* The only improvement I could think of would be a multiplayer mode. Nothing huge, just a 2-6 player thing or such, they'll occasionally run into each other and can fight together, or against each other as they want. Hmmmm..... Anyone up for starting a petition that Bethesda make an expansion later on to implement that? ![]() |
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#2 |
Elite Waterdeep Guard
![]() Join Date: June 10, 2002
Location: Georgia
Posts: 20
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Those damn birds... sure there's a plug in to get rid of them, but they're still hard coded in certain areas... that noise.. that horrible noise. I can still hear it in the darkness. AHAHHAHAAAAAAAAA!
The other thing would be my seemingly constant ability to fall through floors. Since they didn't make the floors thicker then the minimum possible the slightest overlap can send you plummeting to your death, or stuck somewhere you can't get out of. I've gotten to the point I save every few minutes when I'm in Vivec or before I even think about going into the mages guild in Balmora. Which really starts to limit your enjoyment of the game, when you complete that quest and are running back in victory, trip, fall through the freaking floor and the ceiling and then smash on the floor and die as if you'd fell for ten stories. Really puts the image of Nerevar in a new light... Savoir of Morrowind, and he prone of death due to tripping on shoe lace. At least it must be funny to watch for others. |
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#3 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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emmm..I like the hugeness of morrowind. ( this is what I want might and magic series to be like ). I like the graphic, I like the lots of quest. the water and the sky.
what I don't like is people still wandering the streets at night, same dungeon design in all dungeon in morrowind, bad music, too less monster variety, cartonic people ( when they stand near water ), not much choice is major sotryline ( you must do what they told you ), bad ending. |
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#4 | |||||||
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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Finnwop, perhaps you should install the patch? I've played for about five days now and I haven't had a single fall through a floor [img]smile.gif[/img] I have the patch, so that might be it. |
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#5 |
Red Wizard of Thay
![]() Join Date: May 24, 2002
Location: East Coast, Singapore
Age: 41
Posts: 890
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One of my biggest complaints is that this game is too easy. Somebody I know posted this on another board I go to and it echoes my sentiment exactly:
"The game is simply too easy. Without cheating or stealing i am a walking demi-god. At levels +20 you can slay everything by just looking at it. (or so it feels). I heard stories by people just letting themselves standing in a depression with monsters all about while constantly healed by magic items while the man/woman behind the computer went for a quick snack, groceries and walking the dog, only to return and find their character alive and several levels further. I don't even have finished 50% of the mainquest but i haven't seen anything lifethreatening for days now, so i have lost appeal. It's no longer challenging. (and i don't even cheat)." |
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#6 |
Zhentarim Guard
![]() Join Date: February 23, 2002
Location: Stavanger, Norway
Posts: 305
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... what Rimjaw said..
+ it requires too good a PC.. I only have a 1ghz t-bird, 256MB RAM, geforce2mx and I have to run at 640*480 resolution with lots of the bells and whistles turned of to get the game to flow smoothly.. |
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#7 |
Gold Dragon
![]() Join Date: March 5, 2001
Location: smyrna, tn, usa
Age: 46
Posts: 2,506
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as far as i have heard, there are 3 different ways to finish the game, one of them doesnt follow the main quest at all.
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#8 | |
Gold Dragon
![]() Join Date: March 5, 2001
Location: smyrna, tn, usa
Age: 46
Posts: 2,506
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#9 |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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Well, ever considered that the easiness might be because you go around levelling before getting started on any of the difficult parts? [img]tongue.gif[/img] And I believe that the patch adds a difficulty slider.
Oh and you can download difficulty mods. They improve the AI of foes and one even does so that it takes 12 skill points to level up instead of 10. I'm gonna get through MW once and then second time around I'm gonna add on one of those babies ![]() ![]() Things as difficulty and such can be helped by installing mods [img]tongue.gif[/img] |
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#10 | |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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Edit: What's your operating system? ME and XP drain a lot more memory than 98 as far as I can remember, that might also be giving you a few probs. Not sure, though. [ 07-08-2002, 12:59 PM: Message edited by: Neb ] |
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