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Old 06-23-2002, 11:06 AM   #1
Nydlari
Manshoon
 

Join Date: November 23, 2001
Location: Fredericksburg, VA
Age: 51
Posts: 181
I was hoping someone might be able to help me with this:

I'm trying to make an economy mod, to remake the Morrowind economy to be more realistic. To do this I need to be able to have NPCs interact with each other (or at least appear to interact with one another).

Can anyone either point me to a faq, or explain to me, how to script an NPC to travel to a specific place on a regular schedule.

Example, how I could have the smith in Caldera leave his shop, lock the door, walk to the caldera mining company office, hang arround for 10 minutes then walk back to his shop, unlock his door, and return to work every five days at noon?
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Old 06-24-2002, 02:03 PM   #2
dwarf4hire
Elite Waterdeep Guard
 

Join Date: April 4, 2002
Location: Raytown, Missouri,USA
Age: 57
Posts: 39
Awesome idea...sorry, can't help you. Looking forward to hearing how it goes, though
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Old 06-25-2002, 12:15 AM   #3
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
there's a FAQ in gamefaqs.com that teaches you that, check the " npc creation tutorial " .
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Old 06-25-2002, 12:18 AM   #4
Paladin2000
Fzoul Chembryl
 

Join Date: February 19, 2002
Location: Your guess is as good as mine.
Age: 54
Posts: 1,728
Nice try but I don't think it is possible. The script function is not powerful enough to do it. (I think someone posted something quite similiar on the offical Morrowind forum)
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Old 06-25-2002, 12:39 AM   #5
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
hmm..you are right, to make the npc lock the door and hang around for ten minutes require a good programming skill.
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