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#1 |
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![]() ![]() ![]() ![]() Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
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When I first started playing, I belive that when I dual classed a character I could still advance through practice/combat/use of skill. However, now I'm not so sure. I believe it may have been a mis-understanding on my part, or the sometimes ambigous/confusing improvement messages as written by the designers.
My question is: Was my first impression that locked-out dual class skills improve FALSE or CORRECT. I've been building my characters on the premise that they would still improve. However, I'm not getting the results I'm expecting. Domo arigato.
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit! |
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#2 |
Manshoon
![]() Join Date: January 7, 2002
Location: boulder, co
Age: 46
Posts: 242
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when you dual class, any skills not shared by the new and old classes are locked. this means no skill improvement will happen. for example, my bard got switched to a gadgeteer at lvl 14 with an 85 music skill. his music skill will never go up again, unless i switch him back to bard. on the other hand, i just switched my alchemist to a ranger, and since they share most of the same skills, his will improve. except for magic skills...those won't improve till lvl 5 of ranger.
Hope that helps
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Freedom is the distance between government and religion |
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#3 |
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![]() ![]() ![]() ![]() Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
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quote: Very much. I see how I got confused. Shared skills and some of the names are confusing. Divine/Divinity. That sort of thing. Well, that's got me re-thinking what I've been doing. Been working characters up the wrong way... ![]()
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit! |
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