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#1 |
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![]() ![]() ![]() ![]() Join Date: June 3, 2001
Location: Melbourne, Australia
Age: 65
Posts: 569
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Does "Rex" the hogar in the end of the Wilderness Clearing have any special significance - a reason why he is friendly ?
I didn't kill him, despite tempatation ... ( Just tell me yes or no, please, perhaps its something I have yet to find ... )
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#2 |
Guest
Posts: n/a
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Im pretty sure you can get him to join you as a NPC.
Didnt figure it out myself, since I didnt need him at the time. |
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#3 |
Drizzt Do'Urden
![]() Join Date: March 28, 2001
Location: rensselaer,n.y. u.s.a
Age: 57
Posts: 677
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From what I've been told,At a later point in the game the area will have an army and since rex will follow you you use him to absorb some of the attacks.
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#4 |
Drizzt Do'Urden
![]() Join Date: November 24, 2001
Location: Neverending Nights
Age: 55
Posts: 639
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Aye, you don't get him to physically join - however, he will follow you. You just have to walk slow or he will head back. He is, as stated, a good damage absorber. [img]smile.gif[/img]
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#5 |
Elite Waterdeep Guard
![]() Join Date: July 18, 2001
Location: Singapore
Posts: 23
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Gee, would feel awful if he followed me like a dog and then get killed later in a fight! Maybe I can try to buff him up when I meet the army so that he survives the whole thing! [img]smile.gif[/img] Imagine a hogar with armourplate,missleshield, margic screen,enchanted blade, razor cloak and superman! [img]smile.gif[/img]
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#6 |
Drizzt Do'Urden
![]() Join Date: November 24, 2001
Location: Neverending Nights
Age: 55
Posts: 639
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My poor Rex died... A Swallower got him - and just so ya know, even if you kill the swallower the next round, Rex doesn't come back, unlike when he swallows party members.
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