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#1 |
Manshoon
![]() Join Date: May 24, 2001
Location: Halifax
Posts: 161
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I just wanted to point out this maker is like super superior and it goes many thanks to the one man who spends his time fixing bugs, adding features and so forth [img]smile.gif[/img] . Ohh by the way my game "Devastating-Battle Road To Light" is going nicely..I just hope once it becomes worth releasing I get insites from people telling me what they think about it and what they want to see improved.
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I would like to thank you man sooooooooooooooooooooo much for creating the best maker in my life. IT KICK ASS!! * HUGS * Thank you soo much, thank you so much ^____^*.<p>I can hardly wait to see this program support onlining. Heheheh, imagine if online is supported ^^*. |
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#2 |
Elite Waterdeep Guard
![]() Join Date: September 26, 2001
Location: Canada
Posts: 47
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It still surprises me (not really) that the 'Powers That Be' let games like this slip through their fingers. No wonder that so many of them have folded, bent and mutilated their own companies, and thus, they are no more or have been eaten up by others.
And deservidly so. Thaddeus Mass
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No good deed goes unpunished. |
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#3 |
Manshoon
![]() Join Date: May 24, 2001
Location: Halifax
Posts: 161
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I agree entirely with you, besides CocoaSpud is a very sweet man and he is always there for us. Always checking to see if things are alright, listening to the users need and with his spare time he spends it all developing this program to it's outmost potential. Fixing bugs and everything. I just wanted to point out that your work is truly appreciate it
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I would like to thank you man sooooooooooooooooooooo much for creating the best maker in my life. IT KICK ASS!! * HUGS * Thank you soo much, thank you so much ^____^*.<p>I can hardly wait to see this program support onlining. Heheheh, imagine if online is supported ^^*. |
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#4 |
Zhentarim Guard
![]() Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
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I'm glad you guys like it. I would work on DC simply for personal enjoyment (and did for a few years before going public in 1999), but it's even better when someone else uses DC and likes it. It certainly helps my motivation.
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CocoaSpud<br />Dungeon Craft Development Team<br /> [url]\"http://uaf.sourceforge.net\" target=\"_blank\">http://uaf.sourceforge.net</a> |
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#5 |
Elite Waterdeep Guard
![]() Join Date: September 26, 2001
Location: Canada
Posts: 47
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You're wrong, CocoaSpud: I don't 'like' it--I love it!
When the original came out I worked with it constantly, made games for it etc. Trouble was I wasn't on the internet then (was anybody?) And nobody I knew was interested in it. (One fellow even said it was the work of the Devil--like D&D. Ya, I know, but what you gonna do? Better the devil you know, I say.) So, anyway, the original died on my hard drive. Turns out that reports of its death were.., well, you know... Thaddeus Mass
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No good deed goes unpunished. |
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