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#1 |
Elite Waterdeep Guard
![]() Join Date: July 20, 2001
Location: South Town, Ohio, USA
Posts: 11
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First, An Open Fourm With Links To Open Rpg's. Then You Choose Witch Game (rpg) You Would Like To Play On. Then You Try And Finish The Game. Other People Are Able To Join The Game Also. When That Happends, A Chat Menu Will Be Added To The (Enter) Menu. Both People Control Them Selves But If Someone In The Game Gets A Text Message It Will Show Up On Everyones Computer. Also If Someone In The Game Gets Into Combat, All Will Go To Combat. That Type Of Multi~player Could Be Called Campain Or Adventure. Another Type Would Be Death Match.
Of Course You Need 2 People But Thats The Only Problem. If 2 People Are Present In One Rpg And Its A Death Match. One Person Would Be Placed Far East And Other Far West (Or North & South). Then Theres A Huge Maze They Must Go Through To Find Their Oppent. If 2 Or More People Are In The Same Game (rpg) They Would Be Auto-Placed To A Side. Sounds Stupid But All I Could Think Of. I Have Alot More Ideals On The Multi~player, Just Ask. ------------------ If Practice Makes Perfect & No One Is Perfect, Why Practice? |
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#2 |
Zhentarim Guard
![]() Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
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Thanks for the suggestions. When I get ready to work on multiplayer I'll let everyone know so we can discuss these things.
------------------ CocoaSpud Dungeon Craft Development Team http://uaf.sourceforge.net |
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#3 |
Elite Waterdeep Guard
![]() Join Date: July 20, 2001
Location: South Town, Ohio, USA
Posts: 11
|
Alright. Thanks For The Other Replys.
------------------ If Practice Makes Perfect & No One Is Perfect, Why Practice? |
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