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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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I have finally killed all (atleast I believe) of the bugs and errors in EfU.
As well as some changes, and some REALLY cool news! Cool News: I found an external program called "Lilac Souls Script Generator", and this program simplifies the creation of some VERY hard scripting with a few clicks! It's totally amazing. It'll save me HOURS! As well as being easier, I can now script some very detailed and sophisticated quests, as well as other things. More on that in the coming days! Changes made: * Drow Proving Ground Attackers are not as hard as before--still hard, but tweaked to where you don't have to sit there for hours. ![]() * Added some scripting using that new program in the tavern * Cleaned up some of the merchants inventory in the lower levels. (Who wants a +4 sword on level 13?) * Other changes Bugs Fixed: * Fixed Durnan Training Loophole * Fixed Friendly Cave Beholder Quest XP loophole * Fixed Proving Grounds Guard not taking the 12 Gems * Fixed Drow Ranger in Proving Grounds (I HOPE) * Corrected the DIVIDE BY ZERO error seen in Muriel's Gauntlet and Voidplane * Fixed Kraken Society Spy Quest Error * Corrected the Ogre that was not killable in Skullport Southquarter * Added the Drow Sword Reward that was missing from Ben's Quest to kill Lester * Removed Gypsy Encounter -- they could mess your reputation by -1 pt when killing them. (odd)... * Removed the incorrect "Hellball Scroll" that was actually a timestop scroll * Level 13's Drow House correction - Drow House guards now attack you! * Removed the code that would give you XP everytime you entered the game with a plot item for a quest undone. * Other Placeable bugs fixed * Some script XP / Item / gold corrections--changes I'm about to upload the new version right now (3:23PM). Been playtesting for 8 hours now!! Gonna go to sleep for a bit, lol! Now, I'm going to finish up the levels that are planned for release this Month! Check the sign in the tavern for more details! Oh, and is you see any more bugs, remember to post them in that 'bug' thread, or if it's REALLY serious, PM me. Thanks to everyone that has helped me track these bugs down!!! [ 12-09-2004, 04:14 PM: Message edited by: Ziroc ] |
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#2 | |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Quote:
Other than that well done Z! Top stuff there!
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#3 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Yep! Got that one too! [img]smile.gif[/img]
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#4 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Cool!
BTW Found a bug for ya. Posted it in the other thread.
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#5 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
K -- Anyone else try the Proving grounds tonight? Are the warriors spawning (Showing up)?? If not, I have no idea why that would be. I didn't spawning props
[ 12-09-2004, 05:54 PM: Message edited by: Ziroc ] |
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#6 |
Knight of the Rose
![]() Join Date: April 8, 2003
Location: Arkansas
Age: 49
Posts: 4,442
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I will try it as soon as I get a chance to go play again, tried to go in earlier, but remembered what time it was and had to leave fast
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#7 | |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Quote:
I'm sure that no one had been through before me for a few reasons 1. The secret passage to Skullport was still hidden. 2. The grate to the teleporters were still hidden 3. All the traps on level 12 and 13 were still there 4. The half dragon and all the orcs were still there. Hope this helps!
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#8 |
Knight of the Rose
![]() Join Date: April 8, 2003
Location: Arkansas
Age: 49
Posts: 4,442
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well, I just went there for s test run, and they were there. had to leave again, kids are fighting.
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#9 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Awww MAN! I wanted to fight some drow this morning. Guess they were scared of me.....
My Archer with a AB of upto 84 must have scared them off. BTW I LOVE the new twist in the proving grounds.
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#10 |
Knight of the Rose
![]() Join Date: April 8, 2003
Location: Arkansas
Age: 49
Posts: 4,442
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oh and thanks for getting rid of that scroll, people who did not know what it was would buy it and use it [img]smile.gif[/img] I remember I accidently used it like 4 or 5 times, drove everyone crazy...
can not wait until kids go to bed, then I get to go back on and start from level 1 and see what has changed ![]()
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