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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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They all went NUTS and attacked each other!
![]() What I TRIED to do was insert some NPC's into the Tavern/Inn you start out in, in Undermountain, and just to 'populate' the rooms, and I tested it out in single player, and they all went crazy and killed everyone (Me too)! I even made sure they were all True Neutral. I guess I gotta edit their other stats or something to make then non-hostile. Freaked me out.. Imagine going into a REAL Pub and everyone stops and looks at you at the whole room breaks out in a fight!! --wait a minute... that HAS happpened in a Pub before. Minus the FIREBALLS though. ![]() |
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#2 |
Zartan
![]() Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
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Sounds like they were all set to "Hostile" faction, though its odd they attacked each other, unless they were all assigned unique factions. Im working on some npc's myself and I just read the part on factions in the worldbuilder guide...coincidence?
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#3 |
Red Dragon
![]() Join Date: December 5, 2001
Location: Auckland, New Zealand
Age: 39
Posts: 1,557
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LOL Ziroc I`m still laughing at this one!
*pictures Ziroc walking into a bar, everyone stares at him and then attacks him, with both swords and fireballs!*
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#4 |
Guest
Posts: n/a
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Too bad you didn't have a way to make a movie of that scene [img]smile.gif[/img] Sounds like you are having a blast...Wish I had the discipline to work on creating instead of playing [img]smile.gif[/img]
[ 06-24-2002, 01:04 PM: Message edited by: MagiK ] |
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#5 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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I got your back, Z. I got my new weapons in the mail today and I am ready to kick some arse!
Can you believe this? I love the RP gaming so much, I bought real weapons to realize the fantasy! ![]()
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#6 |
Manshoon
![]() Join Date: September 30, 2001
Location: your darkest fears...
Posts: 229
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Gotta make the NPC's all the same faction to keep the hostilities down between them...
The true neutral is just for NPC reaction to Player... But the fight senario must have been a hoot to witness...
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it was the 7th day and i was the 7th son, it scared the hell outta everyone... |
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#7 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Yeah I figured that out--I went and read up on all the Tools on the bioware forum, great resource!
I ALSO Read some of the Worldbuilder book that I bought, and MAN, it's got some good stuff in there. I added my Merchant to the Inn/Tavern and I am making my NPC'S Sit down, talk then get up and walk the nav points. So NEAT! You can make anything almost! I am getting the hang of the scripting real fast, I used to program in Turbo C++ in DOS (I ran a BBS called WWIV and owned the source code and added mods to my board) and the code reminds me of that.. More soon! |
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#8 | |
Bastet - Egyptian Cat Goddess
![]() Join Date: March 1, 2001
Location: Sweden
Age: 51
Posts: 3,450
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Quote:
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#9 | |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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#10 |
Bastet - Egyptian Cat Goddess
![]() Join Date: March 1, 2001
Location: Sweden
Age: 51
Posts: 3,450
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Thanks Memnoche!
![]() I have started to fool around the gui, and made some items, added sound effects and such. I have not yet been able to add a door though and other parts, but I got lost in the item creation process ![]() I don´t know much about c++ except how it looks when someone very good makes it, and I don´t understand A THING about it.. So worldbuilders book.. here I come.. I will try to make more of this little Mod I´m making, a special little level only for my character, a nice little ranger. I found it cheesy though that if you make an item for like 30th level characters, your level 1 character can still use it unless you script it.. :S Weird.. Well, just give me a holler if you need some help with the U.mountain oki? Items and the level design is progressing fairly well now, and I have found a very good way to make balanced items.. (evil laughter)
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