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#1 |
Quintesson
![]() Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 38
Posts: 1,081
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I want to run a dwarf throuh the intire series, and so i want to know what good options I have choosing what class and weapons i will have.
Thanks!
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...with the Bible and the Uzi as weapons |
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#2 |
Dungeon Master
![]() Join Date: August 18, 2004
Location: USA
Age: 46
Posts: 83
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Well if you really want to go through the entire series, you are limited to fighter, cleric, or theif. If you want to go through just BG2 and TOB then you can add barbarian.
I don't think dwarves make good theives because they can only put 17 in dex to start. So its cleric or fighter or multiclass cleric / fighter. Actually a multiclass cleric / fighter may be a good idea. There is also a good dwarf only throwing hammer in BG2 pretty early which a multiclass cleric / fighter can use. |
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#3 |
Red Dragon
![]() Join Date: February 14, 2004
Location: NY, USA
Age: 49
Posts: 1,516
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Dwarves make fine thieves. You get so many skill points and get to such a high level, a point or two of dexterity doesn't matter.
My suggestion to you, for maximum Dwarven fun, is to play a dwarven Berserker, Wizard Slayer, or Fighter/Cleric. Put your constitution as high as it can go, and you'll probably never fail a saving throw against poison or magic!
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<i>A life is not important, except in the impact it has on other lives.</i><br />- Jackie Robinson<br /><br /> [img]\"http://img394.imageshack.us/img394/3353/salsashark7xl.gif\" alt=\" - \" /> |
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#4 |
Banned User
Join Date: November 1, 2003
Location: My own little world
Age: 34
Posts: 828
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If he uses TuTu he can play a Barbarian the whole way through, however.
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#5 |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
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I usually just go for the basic fighter with Dwarves. Axes galore as well.
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#6 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
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Don't try to use Axes in BG1, though--stick to Hammers or Large Swords or something.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#7 |
Red Dragon
![]() Join Date: February 14, 2004
Location: NY, USA
Age: 49
Posts: 1,516
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That "miscast magic" axe in TotSC is pretty cool. I agree though, Hammers are the way to go if you want weapons with a classic "dwarven feel" to them.
I recently started a dwarven berserker, and gave him ** in Axes, Hammers, and Sword and Shield style to start. I figured trying to solo a tank through BGII, it would be best to have the best AC possible. Future proficiencies will go to improve Axes and Hammers.
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<i>A life is not important, except in the impact it has on other lives.</i><br />- Jackie Robinson<br /><br /> [img]\"http://img394.imageshack.us/img394/3353/salsashark7xl.gif\" alt=\" - \" /> |
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#8 |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
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Really, Hammers? I always connect Dwarves and Axes, myself, with Clerics of any race getting war hammers.
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#9 | |
Apophis
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Quote:
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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#10 | |
Red Dragon
![]() Join Date: February 14, 2004
Location: NY, USA
Age: 49
Posts: 1,516
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Quote:
Kinda neat. Plus, the lower center of gravity would help with heavy ended weapons.
__________________
<i>A life is not important, except in the impact it has on other lives.</i><br />- Jackie Robinson<br /><br /> [img]\"http://img394.imageshack.us/img394/3353/salsashark7xl.gif\" alt=\" - \" /> |
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