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Old 06-08-2004, 03:07 PM   #1
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
Location: Canada
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What are the stats of the amulat that Elistrae gives to you after you defeat Irenicus?
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Old 06-08-2004, 03:26 PM   #2
Dace De'Briago
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Join Date: December 28, 2002
Location: Wales
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Seldarine Amulet

STATISTICS:
+10% to Magic Resistance
+1 bonus to all saving throws
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Old 06-08-2004, 03:31 PM   #3
Jaradu
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I take it you can only legally use it in ToB?
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Old 06-08-2004, 03:50 PM   #4
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
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just that!? That sucks! I saved their city, I should get a bloody gold dragon ferrying me around so I can chase midget dwarves with a sack of gophers (not very paladin like behaviour but hey)
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Old 06-08-2004, 04:19 PM   #5
Illumina Drathiran'ar
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That's why the saying "I went to hell and all I got was this lousy amulet" is circulating around. I'm not sure where it came from, but part of me wants to say Six.
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Old 06-08-2004, 07:47 PM   #6
SixOfSpades
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Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
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I don't specifically remember coining the phrase, Illumina, but you're probably right. [img]smile.gif[/img]

I wish that in addition to the Amulet, Ellesime gave the PC (and any Multiplayer PCs) a permanent bonus based on their class: Kensai might get a -2 AC bonus, Blades might get an extra attack per round, Priests of Helm might get a Thief's Detect Illusions ability, things like that.
NPCs in the party would also be rewarded: Valygar gets permanent +20% Magic Resistance, Edwin gets Negative Plane Protection and -1 to casting time, Minsc gets Mastery (***) in 2-Handed Swords, Axes and Maces.....that sort of thing.
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Old 06-09-2004, 01:24 AM   #7
uss
20th Level Warrior
 

Join Date: November 16, 2001
Location: Estonia
Age: 36
Posts: 2,775
Quote:
Originally posted by SixOfSpades:

I wish that in addition to the Amulet, Ellesime gave the PC (and any Multiplayer PCs) a permanent bonus based on their class: Kensai might get a -2 AC bonus, Blades might get an extra attack per round, Priests of Helm might get a Thief's Detect Illusions ability, things like that.
NPCs in the party would also be rewarded: Valygar gets permanent +20% Magic Resistance, Edwin gets Negative Plane Protection and -1 to casting time, Minsc gets Mastery (***) in 2-Handed Swords, Axes and Maces.....that sort of thing.
That'd be so cool! I've always loved permanent bonuses - They are the ultimate definer of how strong the character is.

But why not? Ascension had them. [img]smile.gif[/img]
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