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Old 09-16-2002, 08:27 AM   #1
Gromnir
Dungeon Master
 

Join Date: July 15, 2002
Location: Land of the Tea Pots
Age: 22
Posts: 69
Can anyone help me decide as to what kit I should choose since i am starting a new game.
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Old 09-16-2002, 08:37 AM   #2
TaSSaDaR
Baaz Draconian
 

Join Date: August 27, 2002
Location: Russia
Age: 39
Posts: 734
You'd better choose the class first

Choose the style of play you prefer - melee, archery, spellcasting whatever. According to that, choose the class. There is no best class/kit in the game, nearly all of them are playable, balanced, and interesting to play. In my opinion, it would be cool to RP an evil, Irenicus-like mage. You know, ignorance for those pathetic peasants... My next solo char will be an evil sorcerer
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Old 09-16-2002, 09:39 AM   #3
Zarr
Symbol of Cyric
 

Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
If you like melee type characters play a beserker if not try an archer or sorcerer [img]smile.gif[/img]

[ 09-16-2002, 09:40 AM: Message edited by: Zarr ]
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Old 09-16-2002, 10:29 AM   #4
Sir Krustin
Symbol of Cyric
 

Join Date: September 15, 2002
Location: Peterborough, ON, CANADA
Age: 61
Posts: 1,394
As one other posted, it would help if you chose a class first!

If hack and slash is your thing, think about the kensai (fighter)
If they have high enough stats, they make a kickass melee fighter even without magical weapons. My kensai routinely dishes out 25+ hp per blow. The main drawback is you can't use armour, shields, or helms. This means you'll have to rely on your dex, potions, spells, and magical rings/amulets to improve your ac.

The archer kit can work too, if you want to stand back (esp. if you plan on dualing to mage later) just make sure you have a tank to block for you.

Personally, I thought the Bard kits weren't worth the effort. My strategy with Bards is to use them for pickpocketing and casters, to supplement both the
mage(s) and thief(ves) in the party. The bard kits, as I recall, all reduce those capabilities in favour of other advantages. YMMV.
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Old 09-16-2002, 10:46 AM   #5
Indemaijinj
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Join Date: June 15, 2002
Location: Denmark
Age: 44
Posts: 1,163
Eh, dualing an archer to a mage?? Though I thin everyone would love to do this I rember that rangers (including archers) are only able to dual to clerics.

[ 09-16-2002, 10:47 AM: Message edited by: Indemaijinj ]
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Old 09-16-2002, 10:58 AM   #6
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Indemaijinj:
Eh, dualing an archer to a mage?? Though I thin everyone would love to do this I rember that rangers (including archers) are only able to dual to clerics.
You remember correctly.
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Old 09-16-2002, 12:52 PM   #7
Gromnir
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Join Date: July 15, 2002
Location: Land of the Tea Pots
Age: 22
Posts: 69
Thanks everybody I'll keep all these things in mind
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Thinking of death while living,<br />This is the warrior\'s way<br />thinking of pain when in pleasure.<br />keeps you alive from day to day<br /><br />Time is a great teacher, and then kills all it\'s students.<br /><br />DJG\'s first official helper and second in command. <br /><br />
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Old 09-16-2002, 01:12 PM   #8
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
May contain some mild ToB spoilers
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Try a chaotic evil barbarian I tried one, and by the time I had hit level 40 and finished ToB(taking all possible evil routes for challenges) he had a natural CON score of 22 and well over 300HP. Combine this with a permament 40% physical damage resistance (see Dundee's post regarding the Defender of Easthaven +3) the rage ability and plenty of hardiness abilities and even on insane difficulty it would take an entire army of enemies to take him down! Good fun!
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Old 09-16-2002, 03:42 PM   #9
DJG
Symbol of Cyric
 

Join Date: March 16, 2001
Location: Manchester, England
Age: 36
Posts: 1,109
Quote:
Originally posted by Jim:
[QB]May contain some mild ToB spoilers
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Try a chaotic evil barbarian[QB]
Oh, also as a Chaotic Evil, with the Ascension Mod (Which Gromnir Has) the Barbarian has the Regeneration Ability in ToB, which means any damage you manage to do is quickly regenerated!

Oh, and Gromnir, you know what I suggest! Sorceror! Don't forget your Shadow Door, Spell Immunity: Abjuration and Divination! Also, Spell Trap and Immunity: Abjuration means Spell Trap cannot be dispelled! Ruby Ray of Reversal only works up to level 8!
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Old 09-16-2002, 06:31 PM   #10
True_Moose
Gold Dragon
 

Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 37
Posts: 2,563
Take a berserker or barbarian. Tons o' fun. You might also want to try a d/c like Swashbuckler/Mage or something, since there's all of ONE good NPC thief in the game (maybe 2 if you're generous)
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