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#1 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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I just got and installed a really good mod. It was made by Gebhard Blucher and it is really good. Some NPC`s can become useful. You can change them but when you do they are changed forever.
Changes: Imoen...
My choics: Jaheira-C/R Minsc-Barbarian Anomen-Cavalier Mazzy-Undead Hunter Cernd-Monk Nalia-Multi-Class F/M Imoen-Mutli-Class T/M I think it was Level 1 NPC`s Mod. |
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#2 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Yes, Gebhard Blucher's NPCs are great...you can build whatever party you want, with all the banters. [img]graemlins/thumbsup.gif[/img]
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#3 |
Elminster
![]() Join Date: September 25, 2003
Location: In The Darkness...
Age: 38
Posts: 442
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Where can u get the mod?
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#4 |
Guest
Posts: n/a
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NIceee.....that's really cool
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#5 | |
Elite Waterdeep Guard
![]() Join Date: October 10, 2001
Location: New Zealand
Posts: 21
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Quote:
It is an interesting idea which allows more flexibility , and generates more interest in some neglected characters which is good. But I would rather see smaller tweaks such as a redistribution in Nalia's Thief skills, or a small improvement to Cernd's stats than a complete change of character which in some cases is unable to be rationalised with their backgrounds.
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\"Fighting online is like the Special Olympics. You might just win, but you\'re still retarded\" |
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#6 |
Manshoon
![]() Join Date: March 15, 2003
Location: Green piece of Europe-Slovenia-Ljubljana
Age: 37
Posts: 179
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[QUOTE]Originally posted by Xen:
[QB] I just got and installed a really good mod. It was made by Gebhard Blucher and it is really good. Some NPC`s can become useful. You can change them but when you do they are changed forever. Hey can u send it to me? Please [img]smile.gif[/img]
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Medicus curat, natura sanat! |
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#7 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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check the sticky thread of bgmods.. its a good list
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#8 | |
Manshoon
![]() Join Date: March 15, 2003
Location: Green piece of Europe-Slovenia-Ljubljana
Age: 37
Posts: 179
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Quote:
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Medicus curat, natura sanat! |
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#9 |
Quintesson
![]() Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 38
Posts: 1,081
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but does it work with the weimers?
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...with the Bible and the Uzi as weapons |
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#10 | |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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Quote:
[/sarcasm] The only two NPCs I could see changing are Valygar and Imoen. Imoen got DCed into a mage because as every BG1 player knows, most people DC Imoen into a mage around Chapter 5 in BG1 because she has 17 INT. Why, I don't know. Does she have a reason for wanting to be a mage? Not sure--the whiny purple beast never hangs out in my parties long enough for me to find out. Valygar, however... . . . . . . . ...requires spoiler tags... . . . . . . . ...why this guy is a stalker of all things boggles my mind. He's anti-magic, so of course he picks a ranger kit with priest AND wizard spells. Not only that, but his preferred enemy is golem. Why? Because his little subquest is full of pain-in-the-posterior golems. So, why is he a ranger? Because he has a getaway home outside Athkatla? Wrong. He's a ranger because somebody screwed up somewhere, either by taking out quests or his romance or just plain old screwing up. He's a wizard slayer, pure, plain, and simple. Yet in my mind there's a difference between changing a character to fit his or her actions and changing a character to cope with percieved inadequacies. Am I the only one who feels this way? [ 09-30-2003, 01:20 PM: Message edited by: Pirengle ]
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