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#1 |
Elite Waterdeep Guard
![]() Join Date: August 11, 2003
Location: Iowa
Age: 43
Posts: 7
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I was thinking of making a new game to play online with my friend. We were thinking of going the evil route and making only two characters to "dual-solo" (lol) through the game. Can anybody give me some ideas for characters would should make to maximize the efficiency of a two-man party? Another thing -- I was going to install the exp cap remover; so which two character would be especially good at higher levels?
Thanks for any suggestions! |
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#2 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Cleric/Mage and Assassin (24)=>Fighter would be fun. Cleric/Ranger and Mage/Thief would be good. Take multi or dual-classes, and you can cover all the bases. Or even a blade and a fighter/mage/cleric would be fun. [img]smile.gif[/img]
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[img]\"http://i44.photobucket.com/albums/f13/true_moose/Siggy.jpg\" alt=\" - \" /> |
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#3 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 55
Posts: 2,069
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Quote:
Best suggestion: both of you play what you want to play, and just enjoy the character you are playing.
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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#4 |
Elite Waterdeep Guard
![]() Join Date: August 11, 2003
Location: Iowa
Age: 43
Posts: 7
|
Thank you for the suggestions!
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#5 |
Elite Waterdeep Guard
![]() Join Date: August 11, 2003
Location: Iowa
Age: 43
Posts: 7
|
Ok, I need some more feedback...
I was thinking it would be fun to play a swashbuckler ==> mage. This would leave room for either a fighter/cleric (dualled or multi), ranger/cleric, or ..say fighter/druid -- someone with cleric spells and fighting ability. Firstly, what would you guys suggest? Also, how should I play this party (ie which weapon proficiencies would be useful, which level to dual class characters). Any more advice and additional suggestions would be great! |
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#6 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 55
Posts: 2,069
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Quote:
SPOILERS > > > > > > Weapons for fighter/cleric and ranger/cleric would probably best be flails (don't overlook the Defender of Easthaven, and Flail of Ages rocks), with hammers being second (Crom all the way). For fighter/druid, best to go with spears or quarterstaves (Impaler, Staff of the Ram). Dual the swashbuckler at multiples of 5 (due to the AC increases). If just SoA, then probably at 10th; if ToB, then go to 15th before dualing over. For fighter/cleric, do at 9th or 13th; if ToB, then do at 17th. [ 08-18-2003, 07:23 PM: Message edited by: Nerull ]
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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