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#1 |
Symbol of Cyric
![]() Join Date: May 12, 2002
Location: Atlanta
Age: 38
Posts: 1,360
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Alright, i was wondering what the diff is between say.. first, second, and third edition rules for D&D. any input is appreciated
![]() BTW, my friend said they are gonna be done with 3rd edition rules and are making a 3.5 or 4th edition or something.. maybe thats just for tabletop D&D though.
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#2 |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
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Things are just getting simplified per new edition: take AC, 2nd -> the lower the better, 3rd -> the higher the better (as it should be).
Some stats are altered: take ADHW for example. In 2nd AD&D it only hurt foes, in 3rd D&D it simply HURTS (everyone that is, except for the caster).
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#3 | |
Lord Soth
![]() Join Date: July 28, 2002
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#4 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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#5 |
Symbol of Cyric
![]() Join Date: May 12, 2002
Location: Atlanta
Age: 38
Posts: 1,360
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thanks zuvio, i had a good idea but wasnt sure.
that sucks abot adhw... looks like my party is gonna have to be resurected a lot ![]()
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#6 |
Drizzt Do'Urden
![]() Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 47
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adhw doesnt hurt party members ? I thought all gas cloud type spells hurt everyone. Is it a bug ?
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#7 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
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Quote:
![]() ADHW doesn`t affect the party, Cloudkill, Stinking Cloud, Death Fog, etc. all do. I don`t *think* that Creeping Doom does, but I could be wrong. [img]smile.gif[/img] |
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#8 | |
Gold Dragon
![]() Join Date: May 19, 2002
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#9 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
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D&D can be vastly confusing, especially considering the 3rd Edition is not actually the 3rd Edition.
There was the very first edition. There was no THAC0. Everything about to hit was % based, rolled on a d100. Armors added or lowered the %, depending on what weapon was attacking. Certain armors were weak against certain weapons. Whom ever had the higher % determined hit or miss. + weapons added a % to the roll, armor added a % for defensive values, as did other factors. It was complicated, but, once you learned it, easy. This whole system was loosely based on something called Chainmail. It was also based on the whole Lord of the Rings fad going on at the time. There was a law suit. Some things were changed. The small parent company of D&D was taken to the brink by the law suit. Another company stepped in and pulled the struggling outfit out of the fire. Rules were reprinted, and, touched up a bit. Some things were improved, some where severely dumbed down, and, the game was given a cartoony look and put in to a nice boxed board game set. Much was taken out, so little kids could play it. It was advertised as a family game. If you are REALLY lucky, you will find one of the rare D&D boxed sets put out by of all folks, Milton Bradley. I kid you not. There were several folks who had the right to distribute. TSR took over control. The game was dumbed down even further, as it was becoming quite a fad and really stupid people wanted to play it but it was to hard. It was at one time, a game that folks with Ph.D.s liked to get together and play, and now, it was already going down hill. There was a brief period where the rules were changed around a good bit, some times there were wild changes from box to box it seems. There was a massive PR thrust, and, there was a Saturday morning cartoon released, a breakfast cereal, some toys, a comic book, basically a massive saturation move. Some time in this chaos, the official 2nd Edition was put out. Even the second edition was flawed, and, there was several revisions. Many things were removed to please the stupid folk flocking to the game that were not happy with the complications. Things like spell components, many types of stat rolls, etc, were completely erased. All of the things that really made the game fun were hosed. It was so simplified and streamlined that an average family could buy the box, take it home, and be playing in a day. It was about this time I stopped keeping up with the changes and stopped playing with the new stuff. Ever wondered why specialist mages needed a secondary stat? Stat rolls, something sadly lost. So many good things, all lost. I have taken a look at the 3rd Edition a bit, and, it seems they have brought back some of the old system of play, little bits and pieces, dice rolls etc, but, the fun is still gone. |
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#10 | |
Jack Burton
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