A |
This
is where you will come out when taking the stairs
down from Undermountain Level 4. From here, you will
see a
Massively
Long Hall.
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B |
Here
is the only exit from Level 5 to Undermountain Level
6. This room is protected by a few Rakshasa and a
very rude Dragon Boss named Razzmatazz.
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C |
A
group of Drow
are
here. They are between levels 5-15. The best way to
deal with them is distance spells or powerful
arrows/bolts. Take out the Spellcasters first
(Wizard/Clerics). Some of the Drow can Sneak Attack,
so be careful!
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D |
The
stairs down here go underneath the long hallway. You
appear in a shorter hallway running north to south.
You'll encounter Mercenaries and Spellcasters here.
Take these guys out quick. Most of them are very low
level.
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E |
You will find Lemtek the Merchant here. He doesn't
have too much to sell, he is mainly used to dump
inventory to for gold, and to buy healing potions,
and magical scrolls.
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F |
As
you walk down the massive Great Hall, you will
encounter 5 Wraith.
These are actually NPC's, and will NOT attack you.
There are 5 sets of spell locked doors in the Great
Hall. Each Wraith
will ask you a riddle. Answering correctly will open
that set of doors. Answering incorrectly, the Wraith
will cast Meteor Storm on you.
(TIP: If you answer incorrectly, quickly run away
from the Wraith
before he casts the spell. You may avoid taking
damage!)
The answers to each riddle are as follows:
F1
Stars
F2
A
Book
F3
Nothing
F4
A Coffin
F5
Your Temper
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G |
The
stairs down here go underneath the long hallway. You
appear in a shorter hallway running north to south.
You'll encounter Mercenaries and Spellcasters here.
Take these guys out quick. Most of them are very low
level. |
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H |
You
will meet an angry Blue
Dragon
here named
Razzmatazz.
He is hard for lower level players. You don't have
to take him on, you can just run for the stairs down
to level six. But if you want some extra XP, go for
it! |
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I |
Here,
you will find
Werecats
that attack you upon
teleporting in.
These guys are weak, so kill them all and go for the
treasure!
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J |
A
bunch of
Drow
attack you the second you teleport
into this room! Be careful, because some of these
Drow are quite strong.
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K |
Shadow
Mastiff,
Hounds of Xvim
and
Rakshasa
will attack you
once you enter this room. They are slightly tough,
just be sure you have some buffs on.
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L |
Here,
you will encounter hostile
Gypsies. They are no real
threat, and can be taken out easily.
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M |
Krenshar,
Spiders
and
Wolves
are in this room. Yet again, this
encounter is quite easy.
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N |
In
this room, you will encounter Duergar. This is one
intense battle. It's probably as hard as the Drow
encounter in these teleporter rooms. Use buffs and
have healing potions ready!
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O
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[Click
to Enlarge]
The
Death Pit is aptly named, because there are up to 8
Adult Dragons, as well as Ogres, Trolls, Grey
Renders, Balors and Pit Fiends! The spawning of the
non-Dragon monsters is random, so you may have more
of one type. This is a hard battle, and you should
be at least around level 15 to deal pain to these
bad guys!
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P |
You
will run into a bunch of Fire
Elementals
and Magma
Elementals.
Make sure you use cold based attacks on these guys
if you can. If you are a mage, Cone of cold and Ice
Storm work great! You can also find wands of cold in
some shops and in treasure chests.
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Q
|
Yet another big battle if you are under level 18.
This is a big Red Dragon named Zargii
the Red,
and she is very protective of her large pile of
Treasure! If you want that pile of goodies, you'll
need to take Zargii out! |
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R |
This
door will take you to the Death Pit! Before you
enter, you will want to cast all your buffs or drink
the necessary potions to enhance
your AC
and attack rating. A player over level 20-25
probably can solo this with no problem at all. |
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S |
You
will encounter up to 8 Greater Mummies here, so be
careful, and remember to have potions of
restoration, as they can drain you. Besides the
Mummies, you will find a Treasure Chest here, and a
Wand laying near it. Inside the Chest is a very nice
set of Armor. It is [set]
Ryld's Dwarven Breastplate
and is Full Plate! Very nice for Fighters and other
classes that allow for heavy armors!
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T |
This
is the Teleporter
Room. Each Teleporter will take
you to a small room with no doors or exits, just
another teleporter in the center of the room--this
will return you to the teleporter room exactly where
you were. Inside each small room is a Treasure chest
with mediocre loot. When you enter a teleporter, the
room will be full of Monsters. (Up to 8 total for
each room). The only Rooms you need to worry about
are J
and N
locations.
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Tips &
Hints By Players
If
you have some tips for Undermountain Level 5 Email
Us
Ziroc_Ironworks |
Duergar
Encounters |
The
Duergar are probably one of the toughest humanoid
encounters on level 5. The best way to handle them
is take out the magic users first, then go after the
fighters. (Take out the Clerics second)
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