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Old 09-17-2002, 10:18 AM   #11
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Radek:
If I understand well then you have installed "Level 50 rules". If so then check the .2DA files you have installed. These files are plain text files and can be read (and modified! ) by means of any text editor. Edit the mxsplwiz.2da file and set the limits according to your wishing. The effect of the modifications will appear next time you will level up.
This is where I start screaming and pulling out my hair.

[RANT]
How did you come to the conclusion that we are talking about the level 50 rules, when the number '50' has not even been mentioned until your post?!?!

TaSSaDaR installed the "Extended Mage/Cleric Spell Tables"

Quote:
Extended Mage/Cleric Spell Tables I made for those who have removed the experience point cap with the file above or its equivalent direct from TeamBG. With it, mages can earn spells to level 25 (five spells from levels 1 to 9) and clerics to level 30 (nine spells from levels 1 to 7 + bonus spells for high Wisdom) as per AD&D high-level character tables. (Note: If your character(s) are already over the cap limit, the new spell slots will appear on their next Level Up, not immediately.)
[/RANT]
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