First off, Morrowind is well worth the money. I've played it for about 12 hours and look forward to playing some more of it.
However, because Morrowind has such a large world and large variety of spells/abilities, your experience with the game may differ a lot from someone else's experience.
The game is also pretty much stuck with being a personal experience. Because the game is so easily modifiable, comparing your experience with someone else's is pretty much pointless because you don't know what kind of mods they may be playing with or what bugs in the game they may be taking advantage of.
The game therefore lacks giving a player a sense of achievement. Sure, on a personal level, you may feel proud of yourself for accomplishing something; but who really cares if you can make powerful potions or have created a really awesome enchanted weapon.
I'm an ex-EverQuest player, so I was quick to note how it seems pointless to have these abilities if you do not have anyone to share what you create with.
Anyway, I just wanted to comment on how I think that Morrowind's ease of modification actually detracts from the game's appeal. It could be viewed as a detriment to the game. I'm sure there will be some interesting mods that will come out. However, what's the point? The game is so huge that if I play through the "standard" game, that is enough for me. I have no interest in playing a hacked version of the game.
[ 05-13-2002, 02:07 PM: Message edited by: Gary Larson ]
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