There is a difference between game balance and if an item can be used. Level restriction is how it is handled in this game. Is this how it is done in third edition rules? I preferred the first edition way of handling it. Ego. This let your intelligence + charisma + your level decide it you were ready to be able to used the sword. It also gave the sword its own personality if the ego score was high enough. While this does let a first level person with even average scores use some good weapons it keeps them from picking up an ancient artifact and using it as if it was of their family blood line. Sorry in game I have had characters get old retire and hand down a very powerful item to a child. How do you think the cavalier class works? [img]smile.gif[/img]
I agree it is very unbalancing in a game to have five people running around with normal starting equipment and one person with the axe of the dwarvish lords. I understand item restrictions kind of handle this but to be first level and not be able to put on a ring of protection + 3. How does that make any since?
Granamere
[ 06-01-2003, 01:00 PM: Message edited by: Granamere ]
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