You could also interprete it the other way round - at least I (not used to FRUA) thought that there was too much versatility... E.g., it took me 3 years of crafting until I found out by accident were the "END GAME" option was hidden...
Furthermore, some events seem a little obsolete. You can add sounds in the "text event" without adding text, so there is no difference to the "play sound event" at all, right? However, I am fine with everything now, mostly due to the fact that I now have (partly) understood how to use LogicBlocks...