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item database bug/quirk?
I've been playing around with the items database, re-creating the different weapons and armor from different locations in my (old Pnp) campaign. I had created some items and then deleted some, and now even tho the monsters that had those items no longer have them; when you fight those monsters you get the "no item" item.
Anyone else have this happen? SilentThief |
Re: item database bug/quirk?
Did you just delete the items and not change the monster.dat file afterwards?
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Re: item database bug/quirk?
It's not a bug, but a function of the database system.
If you create an item in db1 and reference it in db2, instances in db2 with that reference callback to db1 instead of copying it (saves a lot of space). So, if the item in db1 is deleted but the db2 callback is still looking for it, it returns a message of 'no item'. I believe that all 3 databases interact with each other in this way. |
Re: item database bug/quirk?
not only did I remove the item from the monster, I then deleted the item from the item database as well...
SilentThief |
Re: item database bug/quirk?
another issue I had was that the area effects (circle, cone, line) cause my version of dungeoncraft to crash when the spell is cast.
do I need a newer version of directX or something??? SilentThief |
Re: item database bug/quirk?
Does this occur with the spells that come with DC?
I haven't experienced this...but, I have the most recent versions of everything. |
Re: item database bug/quirk?
No, it's not your computer. Yeah, I have that problem too, but only with a Vault event...Unfortunately I don't know how to fix it.
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Re: item database bug/quirk?
Quote:
You have to go to each creature or event that has this "no item" and change it. |
Re: item database bug/quirk?
I know, but I'm too lazy to change it. :/ That, and my current desisn is always in flux....
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Re: item database bug/quirk?
:D
Tell me about it. ;) It's just something that will have to be done before your release. |
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