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-   -   Alignment concerns (http://www.ironworksforum.com/forum/showthread.php?t=38327)

wellard 07-08-2006 03:30 AM

I was wondering if there are any quests or actions that can improve / change your alignment in the game? I know that killing a gypsy girl on level one or two will move you 5 point to evil but I can not find anything that moves you towards good.
The saving of a cornered local on level three would have been a good opertunity but no luck there.

Any help / thoughts / ideas ? [img]graemlins/heee.gif[/img]

T-D-C 07-08-2006 03:35 AM

Well there is a quest given buy a "guy" called Savros in skullport. Where if you do a really good dead you will get and alignment shift towards good. (you need to look REALLY hard around Skullport docks)

Also there is a quest given on level 12 which will give you some good alignment points.

Those are the ones I can think of off the top of my head.

roddybug 07-08-2006 03:42 AM

I'm not sure if this is a spoiler or not so there are a few dots.

.

.

.

Just head to the docks in Skullport (level 3) with a good search score or maybe it's a spot roll. Hang around near the guard there and all will be revealed.

wellard 07-08-2006 03:43 AM

Quote:

Originally posted by T-D-C:
Where if you do a really good dead you will get and alignment shift towards good.
You mean you have to kill some one really well? [img]graemlins/hehe.gif[/img]

Sings AC/DC dirty deeds done dirt cheap :D

*smartarse wellard*

robertthebard 07-08-2006 06:14 AM

Stone him, throw him to the lions...ok, maybe some beholders would be better...

Mozenwrathe 07-08-2006 10:57 AM

Depends on the lions in question, robertthebard. After all, if it was the Nemean Lion, his only hope for escape would be a guy in sandals with shoulders broader than a bus showing up. *grins* Beyond that, I thought the quest on Level Twelve actually shifted you towards EVIL (for some strange reason). I have a feeling in the weeks and months to come that more alignment change moments will be added in scattered areas around the module.

I am still curious if Ziroc will be adding alignment changing weapons inside of the module. Mainly as I would love to see a Barbarian/Paladin/Blackguard combination (for starters) running through the module. If for no other reason, because it would be strange.

[ 07-08-2006, 10:58 AM: Message edited by: Mozenwrathe ]


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