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I was just wondering if anyone else has noticed that monks are great for puttin' the hurt on golems. I am not sure at what level this happens, 10-12 or so, but monks hands become the equal of magical weapons. My monk Werm, at about level 23 or so, is one bad dude. In BGII I would sometimes send him in alone to battle because he is so resilient regarding magical attacks, etc. Sometimes I will even send him solo in after a few golems!
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Yep, completed solo with Monk. A bit softly, softly at first until the levels increased. But then - High AC adjusters and to-hit adjusters. Great magic resistance. High movement and attack rate. Need I say any more!!!
Only down-side, it got a bit boring not be able to cast those high-level spells!!! Carry-on gaming... |
Monks are sweet! But boring to play.
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Yes they sure are. I was amazed, having been so accustomed to scaping to try and find weopons to ding these puppies. Then I finally tried out a monk and low and behold, the guy was taking down dreaded Adamantine golems by himself with his fists and feet. A very nice surprise. I agree that with a Monk you don't get the kind of play variety as you would with a dual Kensai/Mage, Theif/Mage ectetera, but I am still having a lot of fun with him. It is fun being able to take high level opponents down with your fists and feet.
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Yeah, Monks may be weak at lower levels but they wreak havok at the later levels. I'm not sure about how effective they are at ToB though.
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