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-   -   Sight/Darkness/Infravision (http://www.ironworksforum.com/forum/showthread.php?t=54327)

antonius 06-08-2001 05:40 AM

Does lighting/infravision actually have any affect in the game?
I know about combat penalties/bonues from Blindness/invisibility etc., but are there any environmental modifiers (more so for ranged weapons)?

Memnoch 06-08-2001 06:02 AM

Not as far as I know.

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antonius 06-08-2001 06:07 AM

Doesn't that make the Helm of Infravision just about the most useless piece of **** ever created?

Bleys 06-08-2001 06:13 AM

It should, but as far as I know it only makes people go red in the dark.

antonius 06-08-2001 06:19 AM

I get it -

Infravision - makes you glow bright red, save on lanterns and candles, by using yourself as a source of illumination. Unfortunate side effect of making you stick out like a glowing red person. Easy target.


Lifetime 06-08-2001 06:26 AM

No actually infravision allows you to detect enemies more easily in the dark. Thats it.

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Why?

SSJ4Sephiroth 06-08-2001 07:15 AM

it really should have some kind of combat bonus/penalty system there. i mean, if u cant see a guy all that well, whatre the chances you can see his weapon to block it? and what r the chances your gonna see him roll outta the way cuz he has infravision?

Bleys 06-08-2001 07:22 AM

In the PnP rules there are a load of rules covering all this, but Bioware did not put them in the game, I guess it would have been too complex, as you have to put to cover how much light is around and what penalties to apply.


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