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-   -   no single handed +4, +5 weapons! (http://www.ironworksforum.com/forum/showthread.php?t=55918)

delerium 08-10-2001 06:30 AM

how come the only weapons with a greater thaco than 3 are two handed. Am I missing something?? It just seems a bit one-sided.

Sigmar 08-10-2001 06:33 AM

I think Crom fayer(a hammer) is +4, or maybe it was +3.

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"In Ankh-Morpork curiosity killed the cat, tied weights to its legs and then threw it in the river."

Tiax, warmaster of clan HADB

Tancred 08-10-2001 06:41 AM

Hell, Crom Faeyr is +5. Fear it, ye evil ones! There's also Cutthroat, a +4 shortsword, the Defender, a +5 scimitar (although it's unlikely you'll get to keep that one) and the Boneblade dagger +4. Also there's Gesen's Short Bow +4 and the Sling of Everard +5. But yeah, you've got a point. To paraphrase the great Minsc, perhaps the bigger they are, the harder they hit.

Avatar 08-10-2001 06:51 AM

Wait until ToB!!!!

Weapon Spoilers


+5 Scimitar Spectral Band (self attack + armour pierce)
+5 Rune Hammmer (immune to fear + lvl drain, slay undead)
+4 Answerer longswd (every hit -15%MR, -2AC pen)
+5 Axe of Unyielding (10% kill chance, +1 AC, +1 Const, Regenerate)
+4 Hindo's Doom Ninja-To (immune to death magic)
+5 Foebane Bastard Sword (casts Larloch's Minor Drain on every hit, +1 to all saves)
+4 Icestar (cold damage + fire res)
+5 Stormstar (chain lightning on 15% hit)
+5 Star dagger (invisible + electric shock)
+5 longsword that gives you fire giant strength 22 and lvl drain protection
+5 club of detonation
+5 Shortwd of Mask...

YAWN...I'm a little sleepy

delerium 08-10-2001 07:21 AM

yeah, yeah, I forgot Crom Fayer. As for the short sword, why bother with them http://www.ironworksforum.com/ubb/no...miles/wink.gif. I was thinking more along the lines of long swords. I mean, in the skills choice, the description says that long swords are a good choice cause they are the most common and hence there are more 'magical' types. So to bad if you are a two weapon, long sword specialist, and you want to take down Kangaxx http://www.ironworksforum.com/ubb/no...iles/frown.gif

Sigmar 08-10-2001 07:28 AM

How about the equalizer, a potent longsword if there ever was one.

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"In Ankh-Morpork curiosity killed the cat, tied weights to its legs and then threw it in the river."

Tiax, warmaster of clan HADB

LSRVIKING 08-10-2001 07:49 AM

2 handed swords rule all! Soul Reaver, Vorpal blade, Holy Avenger etc

Memnoch 08-10-2001 08:57 AM

By and large the most powerful weapons in SoA are 2H weapons (with the exception of Celestial Fury and Crom Faeyr). ToB addresses this balance somewhat.

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http://www.angelfire.com/anime2/memnoch/memnochsig.gif

Haddar - Servant of Talos 08-10-2001 10:49 AM

it says when you create a character in SoA that 2H weapons are more magically enchanted to balance the fact that you can't use your offhand when wielding a 2H weapon. And the thing about longswords being a good choice and all that. They didn't mean the enchantmenst were better. They meant that there are more WEAPONS that are enchanted. Not that the ENCHANTMENTS on the weapon were better. But hey!! Look at Blackrazor. That is not a bad enchanted weapon, even though it is "only" +3. I gave it away since I dual wield Crom Faeyr and Flail of POWER (Ages). I do play a dual-classed Fighter/Cleric you know. The easiest game so far!! =)

Kangaxx?????? There are swords that are considered more than +3 against undead.

Tancred 08-10-2001 01:59 PM

Quote:

Originally posted by Sigmar:
How about the equalizer, a potent longsword if there ever was one.


Equalizer's not bad, but it only ever counts as +3 to Thac0 at the height of its' powers, eg. against Chaotic Evil opponents. +6 damage, though. Nice sword.


Drawde1 08-10-2001 03:42 PM

The Flametongue sword has an enchantment level of +4 (so it can hit anything that requires a +4 weapon, including Demiliches). Its THAC0/damage bonus varies depending on the enemy type (+1 normally, +2 vs. regenerating creatures, +3 vs. fire/cold creatures, +4 vs. undead, I think).
You can find it on a Shadow Druid guarding the entrance to the druid grove.

But as Avatar says, to get some really decent 1-handed weapons you need the ToB add-on. I've found plenty in Watcher's Keep, unfortunately I won't be able to upgrade them for a LONG time (I'm in Chapter 3 now!)

Tuor 08-10-2001 03:57 PM

I was under the impression the flametongue was actually always considered a +1 weapon but did varying damage I may be wrong though.

Two handed weapons are more powerful to balance the fact you don't have a shield in your off hand which lowers your AC by 3 or 4 or a second +3 one handed weapon.

Memnoch 08-11-2001 03:45 AM

Quote:

Originally posted by Tuor:
I was under the impression the flametongue was actually always considered a +1 weapon but did varying damage I may be wrong though.

Two handed weapons are more powerful to balance the fact you don't have a shield in your off hand which lowers your AC by 3 or 4 or a second +3 one handed weapon.

It's +4 to hit, +1 to damage.

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http://www.angelfire.com/anime2/memnoch/memnochsig.gif

Drawde1 08-11-2001 10:41 AM

The enchantment level or "plus factor" for a weapon, which determines what it can hit, is not always the same as the THAC0/damage bonus. For example the Flametongue has an enchantment level of +4 though its bonus is +1 vs. most enemies, whilst the Daystar has an enchantment level of +2 despite being +4 vs. undead and evil enemies. (That's why it can't hit really powerful vampires)

You can find out information like this with Infinity Explorer, it's very useful when editing/creating items or just finding out how the Infinity Engine and game rules work.

Tuor 08-11-2001 11:34 AM

I stand corrected and now I'm going to have to buy the damn sword back again


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