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I have finished part 2 of the five part update, and this large update adds:
1. Highmoor Mountains finished and OPEN! 2. Level 13 Dwarven Hall TOTALLY redone with new tileset even! 3. Level 2 changes 4. Corrections made to a few things 5. Added a new Quest to Level 13 - Lady Zhara's Quest! 6. Ring of Harm and Wand of Fireballs that never ran out removed (And I have a script that will remove them from your inventory when you log in, so don't freak out. They totally ruined the balance of the game, but I replaced them with a weaker version--wand now has charges. So you can still buy like 10 of them, but they run out and die. 6. No longer need to ask Durnan to 'train' you. The second you enter the mod, you automaticly are given XP totalling a level 7 level up and 150,000GP. (And there is no loophole in this either!) Heheheh... [img]smile.gif[/img] Many other tweaks and changes you'll find. I'm adding a random loot drop to all monsters, so sometimes they will randomly drop a set item or unique! |
Nice!
Looking forward to doing some more exploring in the High moors. Lady Zara she is the Drow outside the tower right ? Ans I see you are being nice to the new guys cause we used to only get 100,000 GP after training [img]smile.gif[/img] BTW I worked out what was causing me to drop out when loading waterdeep. Turns out I need to upgrade my video card and get some more ram because now that I have turned the graphics down I can zip in and out of waterdeep. |
I never even found the ring of harm that never ran out, and now I never will. What a drag. Other than that, cool, except for that last bit TDC said, I tried turning down my graphics, but I was still dragging in Waterdeep. Funny thing though, it wasn't all the time, just sometimes. Computers still don't like me much, I guess.
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Yeah I never found that unlimited harm ring either. RTB My problem was that the area would not even load. It got to like 80-90% then crashed me back to the desktop. now that I have set my graphics down a bit it works fine.
I so need to upgrade (I got a Gforce MX400 and only 192 MB RAM) |
Was it necessary to be trained by Durnan, i.e. you couldn't survive out there with a Level 1 character?
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Well, I'll still remember the humiliating experience of my fledgling level 7 wizard being beaten to death by a goblin and skeletons at the bottom of the well! A fighter character could probably survive, but it wouldn't be easy.
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Hmm my ring of harm with 5 charges was taken off me. The charges ran out but came back when I rested. Ohh well back to level 12 to get me a new one.
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Yeah, some were buying like 10 wands of hellball and 10 of rings of harm. waaay to much for 5 shots each. I lowered the shots to 2 or 3.
In DM mode, I see a few with like 10 wands of hellball. I 'dunna' wanna see that, capt'. Makes Halaster maddd... :D [img]tongue.gif[/img] [ 03-08-2005, 06:16 PM: Message edited by: Ziroc ] |
I liked starting my character at Level 1 though. *shrugs* Oh well, I guess progress is progress. I personally was looking forward to creating Franklin Castligione and running him through the entire module starting at Level 1. I guess it is to make sure that many of the players that got frustrated and left at the difficulty of the module do not get turned off so quickly. I am sure there were a lot of people who just went in, saw how badly they were getting slaughtered, and chose never to come back.
The money aspect is a nice touch though, especially when players go to the deeper levels of the Undermountain (or perhaps find things in the Trollbark forest) and sell them off at Durnan's. For a starting player with a small wad of cash, you can get some really nice finds if you are lucky. By the time I was Level 6 (starting at Level 1), I had mastered the art of hoarding whatever I could find and cashing it in - especially when something really powerful turned up at Durnan's. [ 03-08-2005, 06:10 PM: Message edited by: Mozenwrathe ] |
well I got a new ring of harm from the bed on level 12. It still has 5 shots and gets taken away on reentry. Maybe you missed one ?
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I must have! I'll remove that one [img]smile.gif[/img] Thanks man!
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Same with the one that is sold on level 12
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Also i notice that there are now death penalties and the respawn point is level 1. That sure surprised me when i died on level 12 and woke up next to Moric on level 1.
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Yeah, I got that one as well--just changed them to 2 per day instead.
Don't worry, powerful items will still be found--try out Zhara's quest! [img]smile.gif[/img] TDC got it! Was trailing him for about an hour... [img]smile.gif[/img] Naughty... using Sanctuary... [img]tongue.gif[/img] |
LOL caught me did ya ? That spell rocks for quests... Its called tactics :) Plus I know how tough those demons are.
When is Guens Gem going to be used in a quest ? Next update ? Also when are we finding out what the rebels in the Lake of shadows are rebeling against ? :D [ 03-09-2005, 01:33 AM: Message edited by: T-D-C ] |
Quote:
Lots of stuff to come! [img]smile.gif[/img] |
uhm...
Is there a new hakpack I missed? because ever since you did the update, I am missing the waitress. No wait, SHE is missing - like her head and the hands and everything below the torso is gone. I have no idea why, however, as I am pretty sure I have the latest hakpack installed, not to mention two dozen other hakpacks on my machine. |
You must have a corrupt hakpak. Redownload the CEP Hakpak, as that is the armor she wears. Get the v.101 version. We don't use the 1.50 version..
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It can't be the 1.5 version as I am using 1.51 and every thing looks super.
Maybe another hakpack you downloaded over wrote a CEP armour file and thats whats causing it. |
Ah ha! True, and it could be. When in doubt, redownload everything [img]smile.gif[/img] If you can... Do you have a fast connection?
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is there any way to remove everything in your override folder and still have it on your system to be used within NeverWinter Nights? *grumbles* as it seems that I may have to start moving my entire overrides folder in and out of NeverWinter Nights main directory in order to get certain things to work. I have been told that I have heads missing when creating various characters, not to mention that some other body parts have vanished as well. *grumbles even more*
And I will attempt to redownload the entire CEP version 1.51 today. I do have a fairly consistent connection, but I have the strangest suspicion it is due to the numerous overrides I seem to have in my file bay. (different modules, different Persistent Worlds, a few failed attempts at joining various online games...) << edited just freakin' now >> The game works just fine. No need to redownload the CEP, but I am doing so anyway so I might end up burning it and shipping it out to friends and family. (well, friends, really.) The waitress is there in full swing. And yes, I still want to be able to rent rooms, smack Khelbun Arunsen for having those Harper agents show up at my campsite (though that one ranger was... anyway!) and superplex Elminster off the top rope into the crowd. Yeah... YEAH... *goes off in mindless evil fascination, managing to avoid the numerous traps and knocking over a Balrog into a cauldron of soup for feeding baby deep dragons...* Hey, now THERE is an idea... (to be posted somewhere else. more about dragons found on the NWVault.ign.com website.) [ 03-12-2005, 01:08 PM: Message edited by: Mozenwrathe ] |
Yuck. Overides are a no no. [img]smile.gif[/img] THAT is for sure your problem.
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Overrides tend to work better on my machine. *laughs* I wish I could just mail the lot to you and you could pick and choose which ones you wanted to convert back to use in your hak file. I love some of those heads though, man. There is this one with the long flowing hair PERFECT for my friend's character. But alas, I do not even know where it came from. It might be from the Jen2.3x hak or something. I have no clue.
And yes, everything is working fine now. Got my friend online with your module with his ATI Radeon 9800 graphics card (bastiche! *grins*) and he loves it. Except for, of course, when his machine decided to do a minicrash and kicked us out of the game. |
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