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-   -   Of Mods & Well, Mods (http://www.ironworksforum.com/forum/showthread.php?t=14879)

Dundee Slaytern 02-16-2004 08:16 AM

Just got back my CDs from my friend and reinstalled the game. Patched, fixpacked and almost ready to go.

WeiDU Ascension, check.
WeiDU Solaufein, check.
WeiDU Tactics, everything except the Anti-Paladin.

WeiDU Ease-Of-Use,
Component 01: Infinite Weapon and Potion Stacking, Yes
Component 02: Infinite Weapon and Potion Stacking (ToB), Yes
Component 03: Multi-Class Grand Mastery, Hell no
Component 04: True Grand Mastery, Yes
Component 05: Shut Up "You Must Gather Your Party ...", HELL YES
Component 06: Faster Chapter 1&2 Cut-Scenes & Dreams, No
Component 07: Wear Magical Armor AND Magic Rings, Heck no
Where's 8 and 9?
Component 10: Un-Nerfed THAC0 Table, Saving Throws, ..., No
Component 11: XP Cap Remover, No
Component 12: Multi-Player Kick Out Patch, Yes
Component 13: Invisible Cloak of Mirroring Animation, No
Component 14: Bottomless Bag of Holding, Yes
Component 15: Multiple Strongholds (v1.8), No
Component 16: Bonus Merchants, Yes
Component 17: Keep Drizzt's Loot, Disable Malchor Harpell, No
Component 18: No Drow Avatars on Party In Underdark, No
Component 19: Imoen ToB Dialogue Fix, Yes
Component 20: Shapeshifter Rebalancing, No
Component 21: Female Edwina, Yes
Component 22: Romance: Bug Fixes, Yes
Component 23: Romance: Ignore Race/Gender, No
Component 24: Romance: Multiple NPCs Concurrently, No
Component 25: Romance: Multiple NPCs Concurrently, Say Anything, No
Component 26: Happy: NPCs Won't Fight Each Other or Leave, No

WeiDU Item Upgrades, check (more for debugging purposes than actual usage really).

I am planning to get Kelsey later, as the download is pretty big.

Any more suggestions on good balanced Mods? Preferably ones that are relatively bug-free too.

Rataxes 02-16-2004 09:11 AM

For what reason have you installed Solaufein? Haven't you said more than once that it's an illogically unbalanced mod? [img]tongue.gif[/img]

The Oversight mod is pretty good, mainly "correcting" the weird alignments of a lot of NPC's and monsters. Also contains an improved version of Sendai that's supposed to fit right in with the improved versions of the other four bhaalspawns, though I can't comment on that component since I haven't reached Sendai yet. More info here.

An NPC mod that is apparently beginning to get pretty popular is Chloe, who is female Kensai with "godly speed". More info here. It looks pretty interesting, I think I'll try it out myself once my Cleric beats ToB.

[ 02-16-2004, 09:17 AM: Message edited by: Rataxes ]

shamrock_uk 02-16-2004 09:43 AM

Oversight mod is highly recommended, and Sendai is really tough. Took me a straight forty minute fight to beat her and her minions with my solo mage (no reloads thank god!), but it was a fantastic battle - very challenging and fun. Her AI is particularly good, casting images and protecting them from divination for example; basically doing what *we* all love to do with a high-level mage.

Chloe is certainly interesting but too temperamental for my tastes. She has no qualms about leaving you if you haven't treated her really well which can get annoying if you're just about to face improved johnno and she bottles out. Also if you're planning on romancing her, you need to keep Imoen in the party for it to progress past a certain point.

Pirengle 02-16-2004 10:31 AM

You might also want to get Tashia as well as Kelsey. The download time's worth it, IMO, as both have a strong roleplaying component (especially when romanced).

Link 02-16-2004 10:32 AM

And maybe you should give the Unfinished Business Mod a try too although I haven't played that yet. Just an idea though [img]smile.gif[/img]

Dundee Slaytern 02-16-2004 11:24 AM

I got the Solaufein Mod because of two reasons.

1) I intend to complete the romance someday
2) It's under 1MB

Is Oversight stable?

Besides Kelsey, I'm not looking for other NPC Mods.

Intangir 02-16-2004 11:35 AM

maybe you should try the "Improved Battles" mod too, except the arcane avenger kit (fighter with immunity to timestop at lvl 17, yay -_- )... it turns some of the "blah, ridiculous..."-battles like master brain, the sewer party, wraith sarevok, chromatic demon, drizzt, house jae'llat, shade lord etc. into quite challenging ones... while improved firkraag, who copied a trick or two from pontifex, and pooky's parents are downright insane...

the rogue-rebalancing mod is pretty nice too, especially the improved shadow thieves guild... very difficult now, as it features some nasty suprises...

[ 02-16-2004, 11:39 AM: Message edited by: Intangir ]

Xen 02-16-2004 11:50 AM

Quote:

Originally posted by Dundee Slaytern:
I got the Solaufein Mod because of two reasons.

1) I intend to complete the romance someday
2) It's under 1MB

Is Oversight stable?

Besides Kelsey, I'm not looking for other NPC Mods.

I have Oversight for some quite time now and it looks stable to me.

Lord 02-16-2004 12:31 PM

Quote:

Originally posted by Link:
And maybe you should give the Unfinished Business Mod a try too although I haven't played that yet. Just an idea though [img]smile.gif[/img]
Yes, do Unfinished Business. I just installed Rogue Rebalancing and have not encountered any bugs. Also, try redemption. I really thought it added a nice twist to the end of ToB.

Assassin 02-16-2004 04:33 PM

Go for Rogue Rebalancing and Redemption.

Lord 02-17-2004 12:47 AM

Quote:

Component 10: Un-Nerfed THAC0 Table, Saving Throws, ..., No
I'm sure this sounds stupid, but what's it mean when it says Un-Nerfed THAC0 Table and all the other stuff about it? I didn't install it b/c I didn't know what it did.

Quote:

Component 19: Imoen ToB Dialogue Fix, Yes
I installed this, but what are the fixes that it made?

Assassin 02-17-2004 07:53 AM

I'm fairly sure that BG2 nerfted the thac0, etc. from the PnP version. That thing only puts it back to the PnP version.

Dundee Slaytern 02-17-2004 08:16 AM

BG2 did not nerf the THAC0. They did nerf the spell slot progression though. To elaborate more, they just let the THAC0 and Saving Throws progress beyond level 20, but this is not according to the PnP rules IIRC.

More questions.

How does Oversight fix the Alignment problems? By overwriting the files? How will this affect Improved Battles?

Is it true that enemies in Unfinished Business tend to use undroppable FoAs among other undroppable high-level items?

[ 02-17-2004, 08:20 AM: Message edited by: Dundee Slaytern ]

Xen 02-17-2004 08:22 AM

Quote:

Originally posted by Dundee Slaytern:
BG2 did not nerf the THACO. They did nerf the spell slot progression though.

More questions.

How does Oversight fix the Alignment problems? By overwriting the files? How will this affect Improved Battles?

Is it true that enemies in Unfinished Business tend to use undroppable FoAs among other undroppable high-level items?

Undroppable FoAs among other undroppable high-level items are in Battles Mod AFAIK.

Quote:

How does Oversight fix the Alignment problems? By overwriting the files? How will this affect Improved Battles?
From Readme:
Quote:

ALIGNMENT CORRECTION

This component will change the alignments of the 700-some-odd .cre files with alignments that seem at odds with their BG2 behavior. This component changes the .cre files to the alignments I believe make most sense for them; this is inevitably a judgment call. If you're interested in something like this but believe racial alignment and the original alignment codings should be taken into account, then instead of this component you should install the relevant fix from http://www.baldurdash.org .

Be aware that this component will only change those creatures whom your character has not yet seen. If you wish to experience the full effects of the mod (that is, if you simply can't live with having killed a Neutral Good otyugh in the starting dungeon), you will need to begin a new game after installing. However, every miscoded character whose first appearance is after installation of this mod will be corrected, and every miscoded character (including the otyugh) will be corrected in any future games you play.

If you feel the mod is good for the most part but that I've changed a coding in error, or left a coding alone in error, feel free to email me. However, be aware of the following principles this component depends on:

a) Inherent evil makes for lame stories. An email which goes, "But you can't make X good/evil, all members of that species are evil/good" is unlikely to sway me. I'll be far more likely to make changes you suggest if your argument takes the form, "This character should be evil/good/chaotic/lawful/neutral because in the game she does x, y, and z."

b) The original coding of the game characters is a bad joke. "There isn't a compelling enough reason to change the coded alignment of that character" is unlikely to sway me. Any reason at all, down to and including "That looks like a Chaotic hairstyle to me," is more compelling than the game's original coding.

c) I will not tread on another modder's toes. Don't ask me to make WeimerSolaufein or Ascension Balthazar Lawful Neutral, or to change anything else from a mod. Make your case instead to Westley Weimer (for Solaufein), David Gaider (for Ascension), or the designer of the mod in question (other mods).

d) Good=/=Nice. Just because a character is rude does not mean that character is evil. It doesn't even imply that that character is not good.

Monk HLA`s are a bit overpowered IMO.

shamrock_uk 02-17-2004 09:43 AM

Quote:

Originally posted by Xen:
</font><blockquote>quote:</font><hr />Originally posted by Dundee Slaytern:
Is it true that enemies in Unfinished Business tend to use undroppable FoAs among other undroppable high-level items?

Undroppable FoAs among other undroppable high-level items are in Battles Mod AFAIK.
</font>[/QUOTE]Yup, that's correct, avoid Imp Battles in the interests of realism IMO

Intangir 02-17-2004 10:44 AM

avoid realism in the interest of gameplay [img]tongue.gif[/img]

jcompton 02-17-2004 10:52 AM

Quote:

Originally posted by Dundee Slaytern:

How does Oversight fix the Alignment problems? By overwriting the files? How will this affect Improved Battles?

No, it's a bytewise patch, so other mods could subsequently patch those CREs. Not sure what Improved Battles does, though.

icelus 02-17-2004 10:57 AM

Quote:

Originally posted by Dundee Slaytern:
Is it true that enemies in Unfinished Business tend to use undroppable FoAs among other undroppable high-level items?
Wha...?

Unfinished Business is not a battle-improving mod in the least. There is nothing über about it whatsoever. It simply restores things that were cut prior to the game's release.

More information can be found here: http://www.icelus.net/ub

Lord 02-17-2004 01:06 PM

I seem to be having issues ever since installing rogue rebalancing. I reinstalled my mods, installing them in the order they were listed in icelus's post, although I still can't seem to get it right. I know they're not all working right because Torgal's clas is named after a dialogue, so I need to re-install them all again. But I just can't figure out if this is the right order:

1. ToB Patch.
2. ToB Fixpack
3. Soaufein
4. Ascension (weidu)
5. Tactics
6. Unfinished Business
7. Redemption
8. Rogue Rebalancing
9. Ease of Us
10. Item Upgrade

That's the order I installed them in. So what's the correct order to install them in???

Xen 02-17-2004 04:15 PM

According to Forum FAQ:
Quote:

1) Install the game first
2) Install the Official Patch next
3) Install the Fixpack
4) Install third-party mods if any

Good luck! [img]smile.gif[/img]

Lord 02-17-2004 05:27 PM

Quote:

Originally posted by Xen:
According to Forum FAQ:
</font><blockquote>quote:</font><hr />1) Install the game first
2) Install the Official Patch next
3) Install the Fixpack
4) Install third-party mods if any


Good luck! [img]smile.gif[/img] </font>[/QUOTE]Yes, I know that, but there's also a particular order that you install mods after the fixpapck, and I don't know that order.

Assassin 02-17-2004 05:39 PM

Generally, what I do is install the ones that add/change kits (or fiddle with rules) first. Then, I install the ones that modify. Then, I install the ones that add stuff in.

icelus 02-17-2004 09:07 PM

Quote:

Originally posted by Lord:
I seem to be having issues ever since installing rogue rebalancing. I reinstalled my mods, installing them in the order they were listed in icelus's post, although I still can't seem to get it right. I know they're not all working right because Torgal's clas is named after a dialogue, so I need to re-install them all again. But I just can't figure out if this is the right order:

1. ToB Patch.
2. ToB Fixpack
3. Soaufein
4. Ascension (weidu)
5. Tactics
6. Unfinished Business
7. Redemption
8. Rogue Rebalancing
9. Ease of Us
10. Item Upgrade

That's the order I installed them in. So what's the correct order to install them in???

Until Wes gets a chance to update Ease of Use, it *must* be installed *before* Unfinished Business if you plane to install EoU's Bonus Merchant component. If you don't install in this order, two quests in UB will be broken.

Rataxes 02-18-2004 04:38 AM

Quote:

Originally posted by Xen:

Monk HLA`s are a bit overpowered IMO.

That's debatable. I'll agree that some of them may individually be a tad extreme, but since they replace the fighter HLA's, he's losing out on quite a bit of power as well. He'll never ever have more than 4 ApR for instance, and cannot have both insane MR and high physical resistances any longer.

Lord 02-18-2004 12:03 PM

I re-installed every mod this time, putting Ease of Use before UB. The only mod that gave me trouble was the Sola mod: I see dialogues from him everywhere (like the thief in the ST Guildhall doesn't have a name. Instead, her name is like: After Sola departed...). I guess it overrode info in the dialogue file. Is it okay to just re-install Sola as the last mod? I don't want to have to re-install everything again.

shamrock_uk 02-18-2004 12:24 PM

Quote:

Originally posted by icelus:
Until Wes gets a chance to update Ease of Use, it *must* be installed *before* Unfinished Business if you plane to install EoU's Bonus Merchant component. If you don't install in this order, two quests in UB will be broken.
Which two quests are that? I'm guilty of doing just that, but i won't bother reinstalling if they're two that i've done already...

Lord 02-18-2004 02:52 PM

I've uninstalled Sola, re-installed, take all Sola data out of my BG directory, added it fresh, installed again, and still Marina has no name. When Bodhi talked to me when I was attacking her, it was something about Sola. Marina's name is replaced with: After Lord's quest to Ascension...What can I do to fix this???

Xen 02-18-2004 02:57 PM

I sugeest try to reinstall... again. :(

Lord 02-18-2004 03:40 PM

Quote:

Originally posted by Xen:
I sugeest try to reinstall... again. :(
The whole game? I've already installed the mod 6 or 7 times with no luck, once again won't do any good. And now I've got to re-install every single mod again (takes about an hour) because installing Sola out of order uninstalled the patches. *Sigh* I've been working on this for 3 hours or so... :(

icelus 02-18-2004 08:07 PM

Quote:

Originally posted by shamrock_uk:
</font><blockquote>quote:</font><hr />Originally posted by icelus:
Until Wes gets a chance to update Ease of Use, it *must* be installed *before* Unfinished Business if you plane to install EoU's Bonus Merchant component. If you don't install in this order, two quests in UB will be broken.

Which two quests are that? I'm guilty of doing just that, but i won't bother reinstalling if they're two that i've done already... </font>[/QUOTE]Ease of Use will break the Suna Seni and Gorje Hilldark/Illithium quests. :(

shamrock_uk 02-18-2004 08:42 PM

Quote:

Originally posted by icelus:
Ease of Use will break the Suna Seni and Gorje Hilldark/Illithium quests. :(
Doh! Thanks for the reply, i'll try reinstalling UB and hopefully that'll overwrite things the way it likes them and save me having to reinstall all my mods.

Lord 02-18-2004 09:12 PM

Well, I just did the Illituim quest, and I've got to hand it to you, icelus. It was very enjoyable, and I liked the reference to BG1 ;) . Keep up the good work.

Lord 02-19-2004 01:52 AM

I got the 'You cannot initiate dialogue. Character X appears busy' bug. So I once again re-installed all the patches and the mods (I think this is the 7th or 8th time as of the past 30 hours). But I got the "Character X Appears Busy" once again. What on earth is going on with my game???

Dundee Slaytern 02-19-2004 02:30 AM

Did you backup your Chitin.key and Dialogue.tlk files?

Lord 02-19-2004 02:44 AM

Quote:

Originally posted by Dundee Slaytern:
Did you backup your Chitin.key and Dialogue.tlk files?
Nope. I haven't backed up anything.

untouchable 02-20-2004 09:32 PM

Dundee, you might want to try out the Virtue Mod for a change in roleplaying. Improved Oasis 2 is always installed for my runs throught. I'm gonna guess the Drow innates and all that other stuff that Sim did is either included in tactics or on your machine already.
Hope you enjoy your run throught.

SimDing0 02-21-2004 07:38 AM

Quote:

Originally posted by untouchable:
Dundee, you might want to try out the Virtue Mod for a change in roleplaying. Improved Oasis 2 is always installed for my runs throught. I'm gonna guess the Drow innates and all that other stuff that Sim did is either included in tactics or on your machine already.
Hope you enjoy your run throught.

Thanks for the recommendation. And neither Drow Innates (which I can't really claim credit for, since I just repackaged it with WeiDU) nor my Tweak Pack is included in Tactics.


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