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I just went for the body of Valygar option. My party of level 12 sorcerors got through the Sphere without too much hassle. The halflings offered a bit of a challenge by dominated a couple of my sorcs (which I couldn't seem to break with dispel magic). I guess I'll just start using domination/dire charm to counter charm type spells.
I cleared out the power level as well before going outside. I was unsure whether or not to rest before venturing outside, but I had a decent number of spells left, so I went for it. I lost one sorc to a tan'ari...it cheated by using a death gaze attack to finish her off even after I threw an Otiluke's sphere around her (she was paralzed). Good thing that wand of ressurection from Ribald works for sorcs too. I didn't try to take on more than one of the demons given that I was way to low on spells after dealing with the first one. Now off to handle the Knights, then perhaps the Keep or Trademeet will be next on the list. |
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