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#1 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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hi ziroc,
i know your busy, but i just wanted to let you know that i'm still eagerly awaiting all of your new artwork! ![]() the most recent walls you uploaded are absolutely awesome. i changed about half of the walls i've been using in the design i'm currently working on, so that i could use the new ones that you've just released. [img]smile.gif[/img] -manikus |
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#2 |
Dungeon Master
![]() Join Date: March 18, 2001
Location: Alamo, CA, USA
Posts: 52
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Just wanted to add my approval of the new walls along with Manikus. I too have integrated this art into my current project. I have laid out all the different areas for my mod and added some events. The only portion that I'm ignoring at this time is things that involve magic and the design of some special items and weapons that the players will be able to discover in their exploration of the dungeons and, of course, solving the mysteries of the "High Mage's Keep".
[ 08-09-2003, 01:37 PM: Message edited by: Arrowhawk ]
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\"Things should be made as simple as possible but not simpler.\" |
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#3 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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it's been another week, so i thought that i'd do some more asking.
![]() are there going to be new icons? what about maps? (yours are just incredible.) -manikus |
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#4 | |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,729
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Quote:
PS: What area of the Forgotten Realms would you like to see drawn in detail? |
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#5 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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hooray! my questions here, about what people are up to, are more for conversation's sake than for arm twisting.
![]() you've done a very nice map of the silverymoon region (where i want to set my epic design [img]smile.gif[/img] ). and, the other place i would like to see work done on is the dales region. after that, i've always thought that it would be cool to do something with thay and kara-tur. thanks for all the awesome artwork, ziroc. -manikus |
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#6 |
Elite Waterdeep Guard
![]() Join Date: August 7, 2003
Location: USA
Age: 47
Posts: 20
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Awesome indeed. Well done.
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When Reason Fails, Force Prevails. |
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#7 |
Dungeon Master
![]() Join Date: March 18, 2001
Location: Alamo, CA, USA
Posts: 52
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Since you asked, I would like to see a good map of the Dales (south of the outstanding map of the Moonsea environs). In additon one map of Cormyr and one for the area around the Hidden Hills might also be interesting.
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\"Things should be made as simple as possible but not simpler.\" |
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#8 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
you know what would be really cool? a map of the underdark.
![]() -manikus |
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#9 |
Elite Waterdeep Guard
![]() Join Date: March 18, 2003
Location: Canada
Age: 42
Posts: 6
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Ya know... I really want to make my own D&D game. I was going to ages ago -- well April, but what I need is to have just 1 dungeon rpg game to see how the combat engine works and fully understand the events and everything. Since I never played frua, it's hard to know what i'm diving into. So the sooner you guys finish 1 playable game, I think the sooner you are going to get a mass community producing several worlds. I definatly will produce something of quality once I know the ropes.
So manikus please focus on Dungeoneer.. ? Not to put any pressure at all, but it would be REAlly nice to give something a go.
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#10 |
Elite Waterdeep Guard
![]() Join Date: August 7, 2003
Location: USA
Age: 47
Posts: 20
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By "game", are you talking about a Pool of Radiance/Baldurs Gate length game or a simple one-map dungeon to adventure in?
If it's a simple dungeon needed, it shouldn't be too much of a problem(although this fall semester is pretty tough). A longer game will be more fun but require faaaaar more time to make.
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