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Old 05-02-2002, 07:59 AM   #31
Lanthir
Drizzt Do'Urden
 

Join Date: April 3, 2002
Location: West Palm Beach
Age: 43
Posts: 612
ok hows this then for Angelique Human female Pally
str 14
Dex 12
con 14
intell 8
wis 12
Cha 12

Also if I am correct since I am human i get one extra feat at lvl1
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Old 05-02-2002, 12:55 PM   #32
mreball
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Join Date: April 24, 2002
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Whew that took a while to read all that, but how about a set up like this for a elven mage

str 11
int 17
wis 10
dex 14(16) (+2) for elf if this is correct
con 13(11) (-2) for elf
chr 9
I am not hat familiar with 3rd edition except what i have read on message boards. I read that mage's can wear armor now, dont really know how much dex helps your ac. Please advise. Also is there Barbarians in 3rd edition.
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Old 05-02-2002, 01:22 PM   #33
Madriver
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Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
Quote:
Originally posted by mreball:
Whew that took a while to read all that, but how about a set up like this for a elven mage

str 11
int 17
wis 10
dex 14(16) (+2) for elf if this is correct
con 13(11) (-2) for elf
chr 9
I am not hat familiar with 3rd edition except what i have read on message boards. I read that mage's can wear armor now, dont really know how much dex helps your ac. Please advise. Also is there Barbarians in 3rd edition.
Yup, anyone can wear armor in 3ED, but they suffer movement penalties and attack penalties if they don't have the feat for it. Also, wizards are subject to spell failure if they are wearing armor, it is a percentage and depends on the type of armor donned.
Certain armor also effects what kind of AC bonus you can get from dex...example is plate mail, it doesn't matter what your dex is you can only get a +1 bonus from dex when wearing plate.

Barbarians are in 3ED.
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Old 05-03-2002, 04:12 AM   #34
Katherine
Zhentarim Guard
 

Join Date: November 11, 2001
Location: perdition
Posts: 340
Quote:
Originally posted by Lanthir:
hows Angelique 's then for a human pally str19
dex 18
con 19
intell 3
wis 17
cha 18
I assume I wll have to work on intell [img]smile.gif[/img]
Lol- how could you have a character with a 3 intelligence? I think her feats could include "tie own shoes" and "feed self."

As for your other stats, I don't know. What point buy base is that? I've been trying to come up with a couple characters based on a 28 point buy. It's tough. I just bought the 3e handbook and all those feats and skills... they are giving me a headache.

I'm going to try to meet some people that play PnP 3e next week and get some experience with the rules before the game comes out. Probably, the PnP will be more fun anyway... if I find adult gamers, that is. The likelihood seems good, though.
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Old 05-03-2002, 12:39 PM   #35
Redblueflare
Galvatron
 

Join Date: May 9, 2001
Location: The backwoods in Georgia *sigh*
Age: 39
Posts: 2,151
Quote:
Originally posted by mreball:
Whew that took a while to read all that, but how about a set up like this for a elven mage

str 11
int 17
wis 10
dex 14(16) (+2) for elf if this is correct
con 13(11) (-2) for elf
chr 9
I am not hat familiar with 3rd edition except what i have read on message boards. I read that mage's can wear armor now, dont really know how much dex helps your ac. Please advise. Also is there Barbarians in 3rd edition.
If I were you i'd subtract a couple of points from that strength and add it to intelligence. That extra spell helps... I was planning on making a mage too, and dexterity and intelligence would be the only stats pumped high. Strength would suffer quite a lot, and wisdom would be a little hurt. But i'm sure I could get average scores in everything else. Haven't really tried it yet.
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Old 05-05-2002, 03:42 AM   #36
WOLFGIR
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Join Date: March 1, 2001
Location: Sweden
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[quote]Originally posted by Madriver:
[QB]
Quote:
]Yup, anyone can wear armor in 3ED, but they suffer movement penalties and attack penalties if they don't have the feat for it. Also, wizards are subject to spell failure if they are wearing armor, it is a percentage and depends on the type of armor donned.
Certain armor also effects what kind of AC bonus you can get from dex...example is plate mail, it doesn't matter what your dex is you can only get a +1 bonus from dex when wearing plate.
There are three armour types, light armour, leather to chainshirt, gives high dex modifieer, and full movement, lower skill adjutments and spellfailure is about 0-25%. The feat is named Light armour. All characters except wizards and sorcerers can this feat from the creation.

The next is medium armour, chainmails and breatplats, scales etc. Heavier armours with lower dex modifier, higher spell failure and higher adjutments to skills. The movement is lowered. All but wizards, rouges, sorcerers have this feat. Note that Rangers, Barbarians and Bards suffer heavily from wearing this type of armours. Rangers free feats by creation only counts when in light armours. Barbarian suffers there greater movment abilities and bards canīt do squat with magic in them. Druids must use natural armours made from organic material, so Hide armour is about the toughest they can get from creation.

Heavy armour. Plates. Only Fighters Clerics and Paladins know this from creation. Very low dex modifier, lots of arcane spellfailure and lots of adjutments to skills.

Note. Skills that are changed are movements based like sneak, jump climb, acrobatics etc etc.

Also shields have itīs own feat. Wizards, rouges sorcereros are not proficient with shields from creation. They also give arcane spell failures and skill adjustments.
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Old 05-05-2002, 06:43 AM   #37
Lanthir
Drizzt Do'Urden
 

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Location: West Palm Beach
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Um That i swhy I posted twice the first time I posted my BG Stats. Then i realized it wsa the point system so I used the 28 point model an repointed. However i have been readin gup more on 3rd rules Which I love. So i need to go back to the drawing board.
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Old 05-05-2002, 06:47 AM   #38
Lanthir
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Join Date: April 3, 2002
Location: West Palm Beach
Age: 43
Posts: 612
PnP should be great. I reember switching from a blue server to a pvp one in EQ I had to rethink my entire character from equipment to playing style. I loved it. To me that wil lbe one of the best features of NWN ( I hope anyway)
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Old 05-06-2002, 11:15 AM   #39
mreball
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This may be a little off of the subject but it is about PVP. What is to keep a DM and several adventures from joining up and creating an advantagous point to set up and killing what ever walked by. I can remember in UO waiting just inside a cave just through the boundary zone with several others and wiping out whole groups rather quickly. What is to keep that from happening in NWN??
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Old 05-06-2002, 05:22 PM   #40
Katherine
Zhentarim Guard
 

Join Date: November 11, 2001
Location: perdition
Posts: 340
Quote:
Originally posted by mreball:
This may be a little off of the subject but it is about PVP. What is to keep a DM and several adventures from joining up and creating an advantagous point to set up and killing what ever walked by. I can remember in UO waiting just inside a cave just through the boundary zone with several others and wiping out whole groups rather quickly. What is to keep that from happening in NWN??
Your DM will keep that from happening. She should not let people who play like that on her servers unless that's what she wants. If people do that sort of thing, they can be banned from servers.
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