06-17-2001, 08:22 PM | #1 |
Elite Waterdeep Guard
Join Date: May 2, 2001
Location: South Carolina
Posts: 24
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for some odd reason my Stalker can't backstab anymore. the last thing i actually "backstabbed" was a beholder (just to see if the developers remembered you can't backstab one). after that i couldn't backstab anything what-so-ever. no "backstab double/triple damage". nothing.
also at reaching a 10th level my fighter only gets 1 hp. shouldn't he get 3? and his Con mod? |
06-17-2001, 08:51 PM | #2 |
Xanathar Thieves Guild
Join Date: January 8, 2001
Location: Charlotte,NC
Age: 60
Posts: 4,570
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He should be getting 3 hit points, but constitution mods dont apply at that point
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06-17-2001, 08:57 PM | #3 |
Guest
Posts: n/a
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A) What weapon is your stalker using?
B) Is your fighter multi-classed? |
06-17-2001, 09:02 PM | #4 |
Manshoon
Join Date: June 1, 2001
Location: North Bay,Ontario,Canada
Posts: 177
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Are you wearing armour heavier than studded leather? If you are you can't hide in shadows,or backstab. The others' suggestions are right too. Hope you figure it out. Good luck, and welcome to the board.
GO DWARVES GO! ------------------ "That didn't hurt!" - Volourn Honourblade after the red dragon breathed on him for 75% of his hp. |
06-17-2001, 09:06 PM | #5 |
Ma'at - Goddess of Truth & Justice
Join Date: March 2, 2001
Location: Birmingham, Alabama, USA
Age: 70
Posts: 3,255
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Jarlaxle, I assume you got that problem worked out about losing the key to the Shadow Thieves Guild?
------------------ O_H_F |
06-18-2001, 10:40 PM | #6 |
Elite Waterdeep Guard
Join Date: May 2, 2001
Location: South Carolina
Posts: 24
|
First my stalker Berg'inyon (drow names are soooo cool) is wearing Aeger's Hide armor. second he's using that longsword that can cast silence.
Secondly my fighter is a fighter(10th)/mage(11th). Thirdly, yes I did solve the problem of the lost Shadow Thief guild key. I started over with a multiplayer party. I've got a fighter/mage, a Priestest of Helm, a Stalker, a Cavaler, a Swashbuckler/mage, and Jaheria. |
06-18-2001, 10:56 PM | #7 | |
Guest
Posts: n/a
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Quote:
Yeah, you've got a fighter/mage, but is it DUAL- or MULTI-classed? If it is a human dual-class, you're only going to get the mage's 1 HP for levelling up, assuming the mage is your second class. If it is a nonhuman multi-class, then I would think it would get 2 HP (the fighter's 3 divided by 2 and rounded up). BTW, CON mods don't apply after the program stops "rolling dice" for hit points. |
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06-18-2001, 11:00 PM | #8 |
Beholder
Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
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hmmm... try the Shadow Dragon armor, if you can get it. its better, or if u cant get that, use the Armor of Deep Night.
------------------ I'll kidnap ya fer 100, reprogram ya fer 300, and kill ya fer 500! Oh come one! I'll throw in the killin' fer 250! |
06-19-2001, 09:15 PM | #9 |
Elite Waterdeep Guard
Join Date: May 2, 2001
Location: South Carolina
Posts: 24
|
well i tried taking off the Aeger's hide armor and it still wouldn't show up on my stats: "backsab multiplier x2"
as for what Sephiroth said, about Shadow Dragon scale being better, I dissagree. The Aeger's hide armor is awsome giving +15% resistance to fire, cold, something else, and immunity to confusion and an AC of 4. Armor of the Deep Night is ok, but my stealth is already 138. |
06-19-2001, 10:42 PM | #10 |
Beholder
Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
|
yes, but why wont you just use a Greenstone Amulet (gotten from Morkendain's sword or fansy shops) for the charm crap and the Shadow Dragon armor for the 1 AC. i mean, 15% resistance isnt that much, unless your desperate for any kind of resistance.
------------------ Proud member of the HADB. And remember, when you're thinking of giant heads, why not think of the Big Giant Head? |
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