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Old 07-11-2001, 08:47 AM   #1
dragon_lord
Elminster
 

Join Date: June 11, 2001
Location: Western Australia
Age: 38
Posts: 407
Im going solo with a multi classed fighter/cleric and its going to tough going for the next few quests (u start at only level 6!). At the moment he has trouble hitting a brick wall let alone a person. But he will be powerful one day.... hopefully Iv never been a cleric or druid before (im a paladin fan) so whats the best spells to use?

Just saw the stats of those Rune Assassins for the tanner quest they have god like strength and dexterity (19 & 20!) so no wonder they do 30+ damage!
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Old 07-11-2001, 09:12 AM   #2
Jak_TCM
Dungeon Master
 

Join Date: June 2, 2001
Location: London
Posts: 52
I use lots of protective spells, stuff like armour of faith, protection from evil.etc. A LOT.
Summoning spells get very nice at higher levels, and then you can get finger of death but that comes much later.
Where did you get the stats for the twisted rune from?
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Old 07-11-2001, 09:56 AM   #3
dimon37
Zhentarim Guard
 

Join Date: March 26, 2001
Location: Boston, MA, USA
Posts: 349
BTW, if you are ding multiclass, then you might as well try Ranger/Cleric - same limitations (only 2 stars maximum), but you will get access to druidic spells and stealth.
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Old 07-11-2001, 10:16 AM   #4
dragon_lord
Elminster
 

Join Date: June 11, 2001
Location: Western Australia
Age: 38
Posts: 407
Rune Assassins not the twisted rune guys with the lich (shangalar) etc. The rune assassins are in the tanners house in the bridge district. Use shadow keeper to find the stats of creatures in the game, edit them if really want to. Iv had alot of fun changing monsters stats and giving them wicked items By accident i changed firkraag into drow once.
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Old 07-11-2001, 12:26 PM   #5
JR Jansen
Drizzt Do'Urden
 

Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
If you are going solo then the following spells are very worthwhile. All protective and combat enhancing spells like chant and sanctuary. Also the one combat spell that i would take is blade barrier. Seeing as you are going solo, it can not hurt anyone in your party and will do massive damage to your opponents, unless they save vs spell but still (My cleric took out 4 Giths and some gauths by herself using this spell with the ring of invisibility).

JR

Damned i lost cousin Jan's techno gloves
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