06-10-2007, 04:54 AM | #1 |
Elite Waterdeep Guard
Join Date: June 4, 2007
Location: Hiding in Shadows
Posts: 40
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(Mod) Rogue Rebalancing v4.1 Latest
Introduction
The Rogue Rebalancing mod is a gameplay modification for Baldur's Gate 2: Throne of Bhaal. This mod strives to bring the Rogue classes (Bards and Thieves) and their respective kits closer to their Pen and Paper 2E AD&D incarnations. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. In so far, Rogue Rebalancing can restore proper dual-wielding skills to Bards and Thieves, revise some of the Bard and Thief kits and their respective high level abilities, add more items useful for Rogues to the game, slightly revise the merchant treatment of stolen goods, enhance the Shadow Thief opponents which the player faces while siding with Bodhi in chapter 2 and introduce a new challenging encounter with a party of Cyric's followers in chapter six. Some of the introduced changes will be applied immediately but, for best results, you should start a new game after installing this mod. More detailed descriptions of all mod components can be found in the documentation section of the Rogue Rebalancing website. Relevant links Last edited by Dundee Slaytern; 03-20-2011 at 04:18 PM. Reason: mod updated to v4.1 |
06-10-2007, 05:36 AM | #2 |
Jack Burton
Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 40
Posts: 5,556
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nice thanks alot for the heads up!!!!
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06-10-2007, 07:36 AM | #3 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 53
Posts: 1,375
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very nice [img]smile.gif[/img] i enjoyed playing a dual-wielding assassin a little while ago
one question though > Swashbucklers now use the Fighter THAC0 progression table (+1 THAC0 at each level up) as per PnP rules is that as well as or instead of the level-based to hit bonuses? |
06-10-2007, 07:47 AM | #4 | |
Elite Waterdeep Guard
Join Date: June 4, 2007
Location: Hiding in Shadows
Posts: 40
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Quote:
BTW, this change is less drastic than it seems. In the unmodded game, the difference between a Swashbuckler's and a Fighter's maximum THAC0 values was just 2 points. |
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06-11-2007, 06:47 AM | #5 | |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 53
Posts: 1,375
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Quote:
anyway - thanks to you and all modders really for helping to keep this game so cool |
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06-19-2007, 11:07 AM | #6 |
Zhentarim Guard
Join Date: July 16, 2002
Location: Bangkok, Thailand
Age: 45
Posts: 338
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awesome mod. thanks!
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06-19-2007, 12:48 PM | #7 |
Elite Waterdeep Guard
Join Date: March 13, 2006
Location: Wales
Age: 35
Posts: 43
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I'm a huge fan of theives - huge. Definately one of the most versatile classes and one of the easier classes to solo with. Been considering trying out this mod myself...may give it a whirl after I finish my current run.
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06-25-2007, 03:36 PM | #8 |
Elite Waterdeep Guard
Join Date: June 4, 2007
Location: Hiding in Shadows
Posts: 40
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The Rogue Rebalancing mod has been updated to v3.6. In summary, this revision adds difficulty level scaling to the Chosen of Cyric encounter and the Shadow Thief improvements, improves compatibility with other BG2 mods (especially BGT and BGTuTu), corrects several errors which were present in v3.5 and adds a number of small improvements, optimizations and tweaks to the AI scripts of all characters and creatures which are a part of the Rogue Rebalancing mod. The first post in this thread has been updated and contains a full list of changes. As always, it is recommended to completely uninstall any old versions of this mod before installing the latest revision
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06-26-2007, 05:45 AM | #9 |
Manshoon
Join Date: March 15, 2005
Location: Scotland
Age: 52
Posts: 165
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Planning on playing thru the series for a fourth time when I get my new pC so will give this mod a shot.
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07-01-2007, 03:23 PM | #10 |
Elite Waterdeep Guard
Join Date: June 4, 2007
Location: Hiding in Shadows
Posts: 40
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Rogue Rebalancing has been updated to v3.61. In summary, this small revision adds the French translation to the mod and fixes a few minor issues. Here's the full list of changes:
What's new in v3.61 Core component changes:
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