02-16-2006, 10:53 AM | #1 |
Baaz Draconian
Join Date: May 2, 2005
Location: Finland
Posts: 789
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Anyone playing a mage or sorcerer, what's your favourite spell/spell combination?
Mine: Time stop, run in front of opponent, throw fireball, run to the side, fireball, behind, fireball. Please tell me. I'm willing to learn new things.
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02-16-2006, 11:19 AM | #2 |
Manshoon
Join Date: December 3, 2001
Location: Germany
Age: 59
Posts: 199
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How about Delayed Blast Fireball - just for a change of pace ???
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02-16-2006, 12:16 PM | #3 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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How about Isaac's Missile Swarm, lesser or greater should be fine. Or, if the intended victim isn't immune, cloud of bewilderment, acid fog, cloud kill, incendiary cloud. Less running around, and if they miss the save on the first spell, they are stunned in a cloud of death.
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02-16-2006, 02:28 PM | #4 |
Baaz Draconian
Join Date: May 2, 2005
Location: Finland
Posts: 789
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How about TWO greater missile storms after each other? [img]smile.gif[/img]
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02-16-2006, 06:55 PM | #5 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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TDC can tell you about Time stop/Isaac's Greater Missile swarm. He very nearly won a round in our pvp tourney in Undermountain with that very strategy, very nearly...The spells you use after time stop will vary greatly upon what you face. Some things are immune to fire, so some of the stuff I suggested above would be worthless. You just have to look at what, and then decide how you want to end it's pitiful existence. (or perhaps consider that if it ever gets out of time stop, it may very well end yours.)
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02-18-2006, 04:34 AM | #6 |
Dungeon Master
Join Date: August 21, 2004
Location: myths
Age: 39
Posts: 60
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Dominate Monster and Control Undead.
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03-16-2006, 04:13 AM | #7 |
Dungeon Master
Join Date: December 9, 2005
Location: DC
Age: 42
Posts: 63
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If you're talking level 4... It's more along the lines of Time Stop Gate and as many Meteor Swarms Delayed Blast Fireballs and fireballs as I can get off using auto quickened everything... heck if I get the chance I'll dump everything I have [img]smile.gif[/img] Auto Quicken is just the shiznit
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03-16-2006, 04:30 AM | #8 |
Avatar
Join Date: March 20, 2005
Location: North Yorkshire, England
Age: 43
Posts: 520
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Doesn't quicken/auto quicken only provide you with the benefits that haste does Tomin (only using spell slots 4 levels higher if not auto-quickened), in that you can cast 2 spells per round?
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03-16-2006, 04:41 AM | #9 |
Dungeon Master
Join Date: December 9, 2005
Location: DC
Age: 42
Posts: 63
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Yep but as a mage it means that it can't be dispeled like casting haste could.. I know it's argueably a waste of feats but since if I got wiz I like to go all wiz I have the feats.
I generally also like having a very high initiative that I like to use to do things like time stop cast spelss come out and time stop again... Which Auto Quicken helps with it seems [img]smile.gif[/img] [ 03-16-2006, 04:42 AM: Message edited by: Tomin ] |
03-16-2006, 04:42 AM | #10 | |
Ironworks Moderator
Join Date: October 26, 2003
Location: Sydney, Australia
Age: 43
Posts: 4,415
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Quote:
Man that was a close match.
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