09-29-2005, 04:27 PM | #1 |
Red Dragon
Join Date: February 14, 2004
Location: NY, USA
Age: 48
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I know the cap is set at 8 million, and I'm also told that a 6 person party probably won't come near that number on normal difficulty.
My question is this: about how much XP will you have with a 6 man party on normal difficulty? Enough for a multiclassed mage to get 9th level spells? What about a multiclassed cleric and 7th level spells? Somebody here much have a savegame near the end completed on normal difficulty...
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09-29-2005, 04:52 PM | #2 |
Dungeon Master
Join Date: October 20, 2004
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The only thing I can remember right now that might help....although youll have to do some maths to apply it to your situation:
I completed IWD (no addons) on normal difficulty with a FOUR man party, one of whom was a multiclassed mage, and she definately did get 9th level spells, she had them for most of lower dorns i think, perhaps even earlier. I know this isnt exactly what your asking for, but it might give you some idea.
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09-30-2005, 02:06 PM | #3 |
Quintesson
Join Date: February 5, 2002
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krunchyfrogg,
Your Mage gets SLVL 9 spells at CLVL 18. (HoW must be installed.) Your Cleric gets SLVL 7 spells at CLVL 14 (HoW NOT required.) My favorite XP chart only goes up to CLVL 16 = 2250K for the Mage; but it looks like the last few levels are 275K each. Assuming that trend continues, your Mage would hit CLVL 18 at 2800K. So, a multiclassed character (e.g. C/M or F/M) would hit Mage(18) at 5600K. A triple class character would hit Mage(18) at 8400K. For the Cleric, you hit CLVL 14 at 1350K; so a multi-classed character (e.g., C/M or F/C) would hit Cleric(14) at 2700K. So, will you have enough XP? I'll research this; but I am estimating from my own travels (all on Normal dificulty) that basic IWD generates about 6,000K XP TOTAL (about 1,000K per character for a party of 6), including quests, but not including camping. I estimate that HoW adds another 4,000K. Finally, I'd estimate TotLM adds another 3,000K. That is ABOUT 13,000,000 XP TOTAL. So, a 6 person party doing IWD/HoW/TotLM should show up at the final IWD battle sporting about 2,200K per character. These numbers are rough; but it is easy to see that, though your MC Cleric stands a chance of gaining SLVL 7 by the end of the game, the Mage isn't even close to getting SLVL 9. (EDIT: I did look this up, and found an estimate of CLVL 13/14 for IWD and 15/16 for IWD/HoW/TotLM. The IWD numbers seem O.K., but the second estimate surprises me: I have a DC F(9)/D(17) and a Bard(21) (IIRC), near the end of TotLM; and I expect the party to gather AT LEAST another 1,000K before the final IWD battle.) Remember, the above numbers do not include camping. Camping for a while in DE3 of IWD may add, say, 50,000 XP to your team's total. That's usually quite beneficial at the time, but adds less than one-half of 1% to the final XP total. However, there are places in the expansions where XP can be racked up much more quickly. There is a place I am thinking of in TotLM where you can get 600K to 1,000K per hour (forget the exact math). So, in a few hours, you can pump your party's XP by over 10%. Still, that is roughly 24 hours of camping to show up at the final battle and use your LVL9 spell once. If you really want Mage(18) in an MC character, it looks like it's Heart of Fury mode for you... Hope this helps. -------------------- What's a party, without a song? Bards ROCK! Party On!! [ 10-09-2005, 01:25 PM: Message edited by: NobleNick ] |
09-30-2005, 09:27 PM | #4 |
Ironworks Moderator
Join Date: June 10, 2001
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If you have HoW installed, it is a Level Cap of 30, not an XP Cap. This applies to both classes for multiclasses as well, so you can actually have a level 30/30 Cleric/Mage for example.
Good luck getting the XP though. |
09-30-2005, 10:48 PM | #5 |
Red Dragon
Join Date: February 14, 2004
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Age: 48
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I've read that a triple classed character cannot ever cast 9th level spells. It's just like BGII with ToB installed: an 8 million XP cap.
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10-01-2005, 03:06 AM | #6 |
Lord Ao
Join Date: May 27, 2004
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I've never gotten a triple class character that high, so I can't speak from experience. However, given the number of people who have completed the game with solo triple-classed characters, I'm sure we would have heard if there was any problem casting the highest level spells.
Incidentally, I would concur with Nick's estimate of 2.2 million XP for IWD/HoW/TotL. I had a bard with about 4.5 million after finishing on Insane (dbl XP compared to normal). EDIT: actually I think it was higher - you might get as high as 2.4 mil. A multiclassed cleric will definitely get lvl 7 spells, but I'm not so sure about the mage. However, the lvl 9 mage spells actually are not as good as the lvl 8 spells, IMO. [ 10-01-2005, 03:22 AM: Message edited by: Aerich ]
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10-01-2005, 03:33 AM | #7 | |
Ironworks Moderator
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Quote:
Where is this article. |
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10-01-2005, 09:15 AM | #8 | |
Red Dragon
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GameFAQ
Quote:
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10-01-2005, 12:57 PM | #9 |
Dungeon Master
Join Date: January 21, 2005
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Its onlt 8M for single class characters. Here's the standard numbers:
MAGE 8000000 FIGHTER 8000000 CLERIC 8000000 THIEF 8000000 BARD 8000000 PALADIN 8000000 DRUID 8000000 RANGER 8000000 FIGHTER_MAGE 15000000 FIGHTER_CLERIC 11000000 FIGHTER_THIEF 11000000 FIGHTER_MAGE_THIEF 22500000 MAGE_THIEF 15000000 CLERIC_MAGE 15000000 CLERIC_THIEF 9900000 FIGHTER_DRUID 11000000 FIGHTER_MAGE_CLERIC 22500000 CLERIC_RANGER 13200000 NB: Auril's Bane increases the standard cap by adding a 0 to each of these numbers
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10-01-2005, 02:30 PM | #10 |
Red Dragon
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What is Auril's Bane?
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